40 Commits

Author SHA1 Message Date
sam-astro
83f0affa64
Merge branch 'master' into dev 2022-05-24 18:20:20 -04:00
sam-astro
b8320da1aa Allow sprite scaling 2022-05-24 18:10:28 -04:00
sam-astro
3c684f2153 Much better function ARG parsing, allowing other functions as ARGs 2022-05-24 16:10:39 -04:00
sam-astro
19073fcc7c Merge branch 'dev' of https://github.com/sam-astro/Z-Sharp into dev 2022-05-24 15:39:34 -04:00
sam-astro
75914d57b2 Line number reversion fixed & started on functions issue
Fixed issue where line number was reverted, causing if statements to not skip if false. Started working on problem causing functions to not execute correctly.
2022-05-24 15:39:32 -04:00
sam-astro
532d983195
Add some error checking 2022-05-24 08:15:01 -04:00
sam-astro
ab6f04e3cc
Fix pixel scaling from fixed value to WINDOW 2022-05-24 07:24:18 -04:00
sam-astro
0c700407f6 Update ZSharpInstallerMakerInnoSetup.iss 2022-05-23 15:24:35 -04:00
sam-astro
61a6d98e49
Fix bug with changing Sprite scale at runtime 2022-05-23 09:34:20 -04:00
sam-astro
44b07f402b
Change function evaluation to allow for other unsolved functions as args 2022-05-23 09:29:07 -04:00
sam-astro
5e02c71b1d
Add function to better process function args and such 2022-05-23 09:20:24 -04:00
sam-astro
ebb54a0a27
Add function to better process function args and such 2022-05-23 09:20:14 -04:00
sam-astro
572da33ee0
Fix issues with if and while, also added an else statement 2022-05-23 08:08:43 -04:00
sam-astro
faeef8851e
Change initial load RenderText to also be Blended 2022-05-22 17:25:21 -04:00
sam-astro
664c6de666 Implement new functions for easier parsing, pixel scaling, and started making threading 2022-05-22 16:39:53 -04:00
sam-astro
74df9cdaf7 Allow for same-line curly brackets on: if, while, func 2022-05-22 13:28:57 -04:00
sam-astro
cefbbd140b Allow including other .ZS files in order to import other functions and variables 2022-05-22 13:06:02 -04:00
TheAwesome98
9c1f999425
change rendertext to use blended 2022-05-22 17:36:38 +01:00
sam-astro
575195930b Change output folder to ZS_Win_Base_Raw 2022-05-22 10:34:26 -04:00
sam-astro
bbc1e1f16b Change output folder to ZS_Win_Base_Raw 2022-05-22 10:33:46 -04:00
sam-astro
032d1fefe6 Switch back to \n 2022-05-22 10:27:40 -04:00
sam-astro
194d2dad59 Switch back to \n 2022-05-22 10:27:02 -04:00
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
bf70fb296e Fix dev line ending check 2022-05-22 09:21:49 -04:00
sam-astro
b3c2538514 Merge branch 'dev' 2022-05-21 14:03:20 -04:00
sam-astro
777066e069 Fix errors caused by checking escaped quotes out of range 2022-05-21 13:38:41 -04:00
sam-astro
e42c86cefe Made new windows installer 2022-05-21 12:57:24 -04:00
sam-astro
6a4076de58 Fix formatting and spelling 2022-05-21 12:04:00 -04:00
sam-astro
983d2fde7f
Update Main.cpp 2022-05-19 13:55:24 -04:00
sam-astro
c75ba20ff6
Update Main.cpp 2022-05-19 08:40:49 -04:00
sam-astro
7d1620e433
Allow for escaped quotes, start allowing for semicolon line endings 2022-05-18 10:46:36 -04:00
sam
2f4006e3af Linux build 2022-05-09 16:20:00 -04:00
sam-astro
7a4464725f Color printing text for windows 2022-05-09 16:16:28 -04:00
sam-astro
0350150563
Implement new colored printing 2022-05-09 08:54:36 -04:00
sam-astro
d8f7fff65f
Update CMakeLists.txt 2022-05-09 08:34:45 -04:00
sam-astro
e790bced0a
Adding new color handler for windows
Sometimes escape characters for colors don't work, so you just get something weird printing in the console like `\x1B[30m`
2022-05-09 08:33:29 -04:00
sam-astro
05490ea1dc Changed to red color scheme because I forgot C# was already purple :( 2022-01-30 19:12:26 -05:00
sam
6bf5a11c90 Update linux to latest code version 2022-01-29 19:53:59 -05:00
sam-astro
e20c7aae8e Update CMakeCache.txt 2022-01-29 19:34:11 -05:00
sam-astro
fa7c6691da Update icons and fix ZS builtin usage detection 2022-01-29 19:11:42 -05:00
sam-astro
8c296f182d Rename all to ZSharp 2022-01-29 18:10:56 -05:00