sam-astro
83f0affa64
Merge branch 'master' into dev
2022-05-24 18:20:20 -04:00
sam-astro
b8320da1aa
Allow sprite scaling
2022-05-24 18:10:28 -04:00
sam-astro
3c684f2153
Much better function ARG parsing, allowing other functions as ARGs
2022-05-24 16:10:39 -04:00
sam-astro
19073fcc7c
Merge branch 'dev' of https://github.com/sam-astro/Z-Sharp into dev
2022-05-24 15:39:34 -04:00
sam-astro
75914d57b2
Line number reversion fixed & started on functions issue
...
Fixed issue where line number was reverted, causing if statements to not skip if false. Started working on problem causing functions to not execute correctly.
2022-05-24 15:39:32 -04:00
sam-astro
532d983195
Add some error checking
2022-05-24 08:15:01 -04:00
sam-astro
ab6f04e3cc
Fix pixel scaling from fixed value to WINDOW
2022-05-24 07:24:18 -04:00
sam-astro
0c700407f6
Update ZSharpInstallerMakerInnoSetup.iss
2022-05-23 15:24:35 -04:00
sam-astro
61a6d98e49
Fix bug with changing Sprite scale at runtime
2022-05-23 09:34:20 -04:00
sam-astro
44b07f402b
Change function evaluation to allow for other unsolved functions as args
2022-05-23 09:29:07 -04:00
sam-astro
5e02c71b1d
Add function to better process function args and such
2022-05-23 09:20:24 -04:00
sam-astro
ebb54a0a27
Add function to better process function args and such
2022-05-23 09:20:14 -04:00
sam-astro
572da33ee0
Fix issues with if and while, also added an else statement
2022-05-23 08:08:43 -04:00
sam-astro
faeef8851e
Change initial load RenderText to also be Blended
2022-05-22 17:25:21 -04:00
sam-astro
664c6de666
Implement new functions for easier parsing, pixel scaling, and started making threading
2022-05-22 16:39:53 -04:00
sam-astro
74df9cdaf7
Allow for same-line curly brackets on: if, while, func
2022-05-22 13:28:57 -04:00
sam-astro
cefbbd140b
Allow including other .ZS files in order to import other functions and variables
2022-05-22 13:06:02 -04:00
TheAwesome98
9c1f999425
change rendertext to use blended
2022-05-22 17:36:38 +01:00
sam-astro
575195930b
Change output folder to ZS_Win_Base_Raw
2022-05-22 10:34:26 -04:00
sam-astro
bbc1e1f16b
Change output folder to ZS_Win_Base_Raw
2022-05-22 10:33:46 -04:00
sam-astro
032d1fefe6
Switch back to \n
2022-05-22 10:27:40 -04:00
sam-astro
194d2dad59
Switch back to \n
2022-05-22 10:27:02 -04:00
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
bf70fb296e
Fix dev line ending check
2022-05-22 09:21:49 -04:00
sam-astro
b3c2538514
Merge branch 'dev'
2022-05-21 14:03:20 -04:00
sam-astro
777066e069
Fix errors caused by checking escaped quotes out of range
2022-05-21 13:38:41 -04:00
sam-astro
e42c86cefe
Made new windows installer
2022-05-21 12:57:24 -04:00
sam-astro
6a4076de58
Fix formatting and spelling
2022-05-21 12:04:00 -04:00
sam-astro
983d2fde7f
Update Main.cpp
2022-05-19 13:55:24 -04:00
sam-astro
c75ba20ff6
Update Main.cpp
2022-05-19 08:40:49 -04:00
sam-astro
7d1620e433
Allow for escaped quotes, start allowing for semicolon line endings
2022-05-18 10:46:36 -04:00
sam
2f4006e3af
Linux build
2022-05-09 16:20:00 -04:00
sam-astro
7a4464725f
Color printing text for windows
2022-05-09 16:16:28 -04:00
sam-astro
0350150563
Implement new colored printing
2022-05-09 08:54:36 -04:00
sam-astro
d8f7fff65f
Update CMakeLists.txt
2022-05-09 08:34:45 -04:00
sam-astro
e790bced0a
Adding new color handler for windows
...
Sometimes escape characters for colors don't work, so you just get something weird printing in the console like `\x1B[30m`
2022-05-09 08:33:29 -04:00
sam-astro
05490ea1dc
Changed to red color scheme because I forgot C# was already purple :(
2022-01-30 19:12:26 -05:00
sam
6bf5a11c90
Update linux to latest code version
2022-01-29 19:53:59 -05:00
sam-astro
e20c7aae8e
Update CMakeCache.txt
2022-01-29 19:34:11 -05:00
sam-astro
fa7c6691da
Update icons and fix ZS builtin usage detection
2022-01-29 19:11:42 -05:00
sam-astro
8c296f182d
Rename all to ZSharp
2022-01-29 18:10:56 -05:00