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Change output folder to ZS_Win_Base_Raw
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@ -83,13 +83,13 @@
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>D:\Code\SDL2-2.0.18\include;D:\Code\SDL2_image-2.0.5\include;D:\Code\SDL2_ttf-2.0.15\include;$(IncludePath)</IncludePath>
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<LibraryPath>D:\Code\SDL2_ttf-2.0.15\lib\x64;D:\Code\SDL2-2.0.18\lib\x64;D:\Code\SDL2_image-2.0.5\lib\x64;$(LibraryPath)</LibraryPath>
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<OutDir>$(SolutionDir)\Releases\ZS-Win-x64-Base</OutDir>
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<OutDir>$(SolutionDir)\Releases\ZS_Win_Base_Raw</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>D:\Code\SDL2-2.0.18\include;D:\Code\SDL2_image-2.0.5\include;D:\Code\SDL2_ttf-2.0.15\include;$(IncludePath)</IncludePath>
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<LibraryPath>D:\Code\SDL2_ttf-2.0.15\lib\x64;D:\Code\SDL2-2.0.18\lib\x64;D:\Code\SDL2_image-2.0.5\lib\x64;$(LibraryPath)</LibraryPath>
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<OutDir>$(SolutionDir)\Releases\ZS-Win-x64-Base</OutDir>
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<OutDir>$(SolutionDir)\Releases\ZS_Win_Base_Raw</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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