sam-astro
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b3ac3ce18f
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Spippity boppity, my code is now the trashcans property
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2022-01-12 19:21:11 -05:00 |
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sam-astro
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79ec9f6cd7
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Graphics and drawing now work, but there is a HUGE memory leak, probably from creating a new object every frame or something
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2022-01-12 17:02:56 -05:00 |
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sam-astro
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ab015b0cef
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aaaaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAGHGHGHGGHGHHGHGHGGHGHGHGHGHGHGHGHGHHG
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2022-01-11 21:53:47 -05:00 |
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sam-astro
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036470a14e
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Started working on rendering
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2022-01-10 20:37:16 -05:00 |
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sam-astro
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42bf1cccce
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FINALLLY!!!!!!!!! Working version !!
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2022-01-10 16:22:55 -05:00 |
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sam-astro
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ddf09173e4
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Updated to newest function syntax
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2022-01-05 08:43:28 -05:00 |
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sam-astro
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2880d7e007
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Performance fix
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2022-01-02 15:59:30 -05:00 |
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sam-astro
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9874d03b3f
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Added many built-in functions and variables, also allowed for displaying graphics.
Graphics are currently *very* slow, and that is due to my underlying code. I will need to spend the next week or so just optimizing.
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2022-01-02 15:33:17 -05:00 |
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sam-astro
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435d2a2270
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Added strig differentiation, and am making cross-referencable functions that can be made in c++. Also made a "builtin.slg" file to load built-in functions and variables written in slang
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2022-01-02 11:41:53 -05:00 |
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sam-astro
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49c26219fc
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Worked on evaluator and concatenating strings
Next I need to better differentiate raw and quoted strings because the system converts at the wrong time and never converts back
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2022-01-01 22:53:35 -05:00 |
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sam-astro
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ee8197a921
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Created expression evaluator, and allow for comments and commenting out code
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2022-01-01 17:02:48 -05:00 |
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sam-astro
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0a7a8fb709
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Changed the ending once again
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2022-01-01 14:09:54 -05:00 |
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