sam-astro
86af2af61a
Optimize script
2022-05-25 07:46:22 -04:00
sam-astro
3d8fca05ba
Add description
2022-05-25 07:25:14 -04:00
sam-astro
2cce226575
Working on platformer
2022-05-24 21:40:58 -04:00
sam-astro
725ec88fd5
Merge branch 'master' into dev
2022-05-24 21:12:47 -04:00
sam-astro
4fd4964f57
Fix issues that make pong not run in 2.1.0-alpha
v2.1.0
2022-05-24 19:08:51 -04:00
sam-astro
30d8bb5424
Change version to alpha
2022-05-24 19:01:05 -04:00
sam-astro
64149d31ca
Update ZSharpInstallerMakerInnoSetup.iss
2022-05-24 18:42:03 -04:00
sam-astro
21bc707432
Change version to 2.1.0
2022-05-24 18:40:11 -04:00
sam-astro
f6462291a7
Convert int to string
2022-05-24 18:27:23 -04:00
sam-astro
92bc9ebea4
Change from c_str to std::string
2022-05-24 18:25:20 -04:00
sam-astro
8fd332495c
Merge branch 'dev' of https://github.com/sam-astro/Z-Sharp into dev
2022-05-24 18:24:42 -04:00
sam-astro
350072a6ac
Change from c_str to std::string
2022-05-24 18:24:32 -04:00
sam-astro
b6eba24fbe
Merge dev Feature additions
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* Allow for curly brackets on the same line as if statements and while loops (you need a space between the argument and bracket ex. `if 1 == 1 {`)
* Scaling sprites
* Different window scaling options, provided as an extra argument in ZS.Graphics.Init `ZS.Graphics.Init("Title of window", screenWidth, screenHeight, scalingAmount)`
* You can now use `include` to use the functions and variables from another Z# file inside of your script. use like so: `include "./path/to/script.zs"`
2022-05-24 18:21:35 -04:00
sam-astro
83f0affa64
Merge branch 'master' into dev
2022-05-24 18:20:20 -04:00
sam-astro
b8320da1aa
Allow sprite scaling
2022-05-24 18:10:28 -04:00
sam-astro
3c684f2153
Much better function ARG parsing, allowing other functions as ARGs
2022-05-24 16:10:39 -04:00
sam-astro
4ae56e427a
Update README.md
2022-05-24 15:42:34 -04:00
sam-astro
19073fcc7c
Merge branch 'dev' of https://github.com/sam-astro/Z-Sharp into dev
2022-05-24 15:39:34 -04:00
sam-astro
75914d57b2
Line number reversion fixed & started on functions issue
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Fixed issue where line number was reverted, causing if statements to not skip if false. Started working on problem causing functions to not execute correctly.
2022-05-24 15:39:32 -04:00
sam-astro
532d983195
Add some error checking
2022-05-24 08:15:01 -04:00
sam-astro
ab6f04e3cc
Fix pixel scaling from fixed value to WINDOW
2022-05-24 07:24:18 -04:00
sam-astro
d9af3705ad
Merge branch 'master' of https://github.com/sam-astro/Z-Sharp
2022-05-23 15:24:38 -04:00
sam-astro
0c700407f6
Update ZSharpInstallerMakerInnoSetup.iss
2022-05-23 15:24:35 -04:00
sam-astro
61a6d98e49
Fix bug with changing Sprite scale at runtime
2022-05-23 09:34:20 -04:00
sam-astro
44b07f402b
Change function evaluation to allow for other unsolved functions as args
2022-05-23 09:29:07 -04:00
sam-astro
5e02c71b1d
Add function to better process function args and such
2022-05-23 09:20:24 -04:00
sam-astro
ebb54a0a27
Add function to better process function args and such
2022-05-23 09:20:14 -04:00
sam-astro
572da33ee0
Fix issues with if and while, also added an else statement
2022-05-23 08:08:43 -04:00
sam-astro
01433fcba3
Merge pull request #18 from sheeepdev/master
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📝 Add dependency install instructions for Arch-based systems
2022-05-23 07:49:29 -04:00
sheep
04e4125ae4
📝 Add install instructions for Arch-based systems
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Include the command and package name equivalent to the debian packages on arch linux
2022-05-23 12:13:11 +02:00
sam-astro
036253e92c
Update README.md
2022-05-22 18:23:33 -04:00
sam-astro
faeef8851e
Change initial load RenderText to also be Blended
2022-05-22 17:25:21 -04:00
sam-astro
5d709f8d2a
Merge pull request #13 from TheAwesome98-Real/master
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Use TTF_RenderText_Blended for smoother text
2022-05-22 17:18:31 -04:00
sam-astro
664c6de666
Implement new functions for easier parsing, pixel scaling, and started making threading
2022-05-22 16:39:53 -04:00
sam-astro
74df9cdaf7
Allow for same-line curly brackets on: if, while, func
2022-05-22 13:28:57 -04:00
sam-astro
cefbbd140b
Allow including other .ZS files in order to import other functions and variables
2022-05-22 13:06:02 -04:00
TheAwesome98
9c1f999425
change rendertext to use blended
2022-05-22 17:36:38 +01:00
sam-astro
575195930b
Change output folder to ZS_Win_Base_Raw
2022-05-22 10:34:26 -04:00
sam-astro
bbc1e1f16b
Change output folder to ZS_Win_Base_Raw
2022-05-22 10:33:46 -04:00
sam-astro
032d1fefe6
Switch back to \n
2022-05-22 10:27:40 -04:00
sam-astro
194d2dad59
Switch back to \n
2022-05-22 10:27:02 -04:00
sam-astro
d0d66d6c16
Merge branch 'master' into dev
2022-05-22 10:23:34 -04:00
sam-astro
d5a777db13
Update README.md
2022-05-22 09:47:47 -04:00
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
bf70fb296e
Fix dev line ending check
2022-05-22 09:21:49 -04:00
sam-astro
22439cc357
Create script.zs
2022-05-22 00:23:27 -04:00
sam-astro
ffc10d13e4
Update README.md
2022-05-21 23:47:51 -04:00
sam-astro
31c287c88a
Merge branch 'master' of https://github.com/sam-astro/Z-Sharp
2022-05-21 14:04:26 -04:00
sam-astro
b3c2538514
Merge branch 'dev'
2022-05-21 14:03:20 -04:00
sam-astro
14c4a6a6c8
Update README.md
2022-05-21 13:53:24 -04:00
sam-astro
777066e069
Fix errors caused by checking escaped quotes out of range
v2.0.2
2022-05-21 13:38:41 -04:00