mirror of
https://github.com/sam-astro/Z-Sharp.git
synced 2025-12-11 16:22:12 +00:00
Include SDL2_image
This commit is contained in:
parent
a42bc685db
commit
ff86916f34
@ -7,6 +7,7 @@ project(Slang)
|
||||
# Above line indicates to Cmake that minimum version 2.8 is required.
|
||||
# As you may have noted all lines beginning with hash symbol are treated as comments by Cmake.
|
||||
SET(programName Slang)
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
|
||||
# In the above line we declared a variable programName and assigned it a value MyApp. We will make use of the same later.project(PrjMyApp)
|
||||
# here we define the project or solution (for visual studio) name
|
||||
# In following lines we try to find out the packages of additional libraries, if reqd. Here we are trying to locate PCL and mrpt library.
|
||||
@ -14,15 +15,17 @@ SET(programName Slang)
|
||||
# we Show that later.
|
||||
# find_package(PCL 1.2 REQUIRED)
|
||||
# FIND_PACKAGE(MRPT REQUIRED base;bayes;obs;gui)
|
||||
add_executable (Slang Main.cpp main.h anyops.h builtin.h strops.cpp strops.h eval.cpp eval.h graphics.h SLB.h)
|
||||
|
||||
# here we specify the additional include directories for the project. These files come in additional include directories option of VC++
|
||||
# project.
|
||||
# either the variable values from package like ${PCL_INCLUDE_DIRS} or absolute paths as shown in second and third line may be used.
|
||||
#include_directories(${PCL_INCLUDE_DIRS})
|
||||
find_package(SDL2 REQUIRED)
|
||||
find_package(SDL2_IMAGE REQUIRED)
|
||||
find_package(SDL2_TTF REQUIRED)
|
||||
include_directories(${SDL2_INCLUDE_DIRS} ${SDL2IMAGE_INCLUDE_DIRS} ${SDL2TTF_INCLUDE_DIRS})
|
||||
find_package(SDL2_image REQUIRED)
|
||||
find_package(SDL2_ttf REQUIRED)
|
||||
|
||||
include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${SDL2_TTF_INCLUDE_DIRS})
|
||||
include_directories("D:/Code/SDL2_ttf-2.0.15/include")
|
||||
include_directories("D:/Code/SDL2-2.0.18/include")
|
||||
include_directories("D:/Code/SDL2_image-2.0.5/include")
|
||||
@ -56,9 +59,8 @@ include_directories(${Boost_INCLUDE_DIRS})
|
||||
# compilation in windows platform.
|
||||
# Followed by the executable name come all your source and header files.
|
||||
# All cpp fles will be clubbed into source folder and all .h files will be added to header files folder of the project.
|
||||
add_executable (Slang Main.cpp main.h anyops.h builtin.h strops.cpp strops.h eval.cpp eval.h graphics.h SLB.h)
|
||||
|
||||
target_link_libraries(Slang m SDL2.lib SDL2main.lib SDL2_ttf.lib SDL2_image.lib ${Boost_LIBRARIES} ${SDL2_LIBRARIES} ${SDL2IMAGE_LIBRARIES} ${SDL2TTF_LIBRARIES})
|
||||
target_link_libraries(Slang m SDL2.lib SDL2main.lib SDL2_ttf.lib SDL2_image.lib ${Boost_LIBRARIES} ${SDL2_LIBRARIES} ${SDL2_IMAGE_LIBRARIES} ${SDL2_TTF_LIBRARIES})
|
||||
|
||||
# target_link_libraries (Slang SDL2.lib SDL2main.lib SDL2_ttf.lib SDL2_image.lib ${SDL2_LIBRARIES})
|
||||
# # Add the required libraries for linking:
|
||||
|
||||
100
Slang/FindSDL2_image.cmake
Normal file
100
Slang/FindSDL2_image.cmake
Normal file
@ -0,0 +1,100 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
#.rst:
|
||||
# FindSDL2_image
|
||||
# -------------
|
||||
#
|
||||
# Locate SDL2_image library
|
||||
#
|
||||
# This module defines:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# SDL2_IMAGE_LIBRARIES, the name of the library to link against
|
||||
# SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
|
||||
# SDL2_IMAGE_FOUND, if false, do not try to link against
|
||||
# SDL2_IMAGE_VERSION_STRING - human-readable string containing the
|
||||
# version of SDL2_image
|
||||
#
|
||||
#
|
||||
#
|
||||
# For backward compatibility the following variables are also set:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# SDL2IMAGE_LIBRARY (same value as SDL2_IMAGE_LIBRARIES)
|
||||
# SDL2IMAGE_INCLUDE_DIR (same value as SDL2_IMAGE_INCLUDE_DIRS)
|
||||
# SDL2IMAGE_FOUND (same value as SDL2_IMAGE_FOUND)
|
||||
#
|
||||
#
|
||||
#
|
||||
# $SDLDIR is an environment variable that would correspond to the
|
||||
# ./configure --prefix=$SDLDIR used in building SDL.
|
||||
#
|
||||
# Created by Eric Wing. This was influenced by the FindSDL.cmake
|
||||
# module, but with modifications to recognize OS X frameworks and
|
||||
# additional Unix paths (FreeBSD, etc).
|
||||
|
||||
if(NOT SDL2_IMAGE_INCLUDE_DIR AND SDL2IMAGE_INCLUDE_DIR)
|
||||
set(SDL2_IMAGE_INCLUDE_DIR ${SDL2IMAGE_INCLUDE_DIR} CACHE PATH "directory cache entry initialized from old variable name")
|
||||
endif()
|
||||
find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
|
||||
HINTS
|
||||
ENV SDL2IMAGEDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_DIR}
|
||||
PATH_SUFFIXES SDL2
|
||||
# path suffixes to search inside ENV{SDL2DIR}
|
||||
include/SDL2 include
|
||||
)
|
||||
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
set(VC_LIB_PATH_SUFFIX lib/x64)
|
||||
else()
|
||||
set(VC_LIB_PATH_SUFFIX lib/x86)
|
||||
endif()
|
||||
|
||||
if(NOT SDL2_IMAGE_LIBRARY AND SDL2IMAGE_LIBRARY)
|
||||
set(SDL2_IMAGE_LIBRARY ${SDL2IMAGE_LIBRARY} CACHE FILEPATH "file cache entry initialized from old variable name")
|
||||
endif()
|
||||
find_library(SDL2_IMAGE_LIBRARY
|
||||
NAMES SDL2_image
|
||||
HINTS
|
||||
ENV SDL2IMAGEDIR
|
||||
ENV SDL2DIR
|
||||
${SDL2_DIR}
|
||||
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
|
||||
)
|
||||
|
||||
if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL2_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL2_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
|
||||
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL2_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL2_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
|
||||
string(REGEX REPLACE "^#define[ \t]+SDL2_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
|
||||
set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
|
||||
unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_MINOR_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_PATCH_LINE)
|
||||
unset(SDL2_IMAGE_VERSION_MAJOR)
|
||||
unset(SDL2_IMAGE_VERSION_MINOR)
|
||||
unset(SDL2_IMAGE_VERSION_PATCH)
|
||||
endif()
|
||||
|
||||
set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
|
||||
set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
|
||||
REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
|
||||
VERSION_VAR SDL2_IMAGE_VERSION_STRING)
|
||||
|
||||
# for backward compatibility
|
||||
set(SDL2IMAGE_LIBRARY ${SDL2_IMAGE_LIBRARIES})
|
||||
set(SDL2IMAGE_INCLUDE_DIR ${SDL2_IMAGE_INCLUDE_DIRS})
|
||||
set(SDL2IMAGE_FOUND ${SDL2_IMAGE_FOUND})
|
||||
|
||||
mark_as_advanced(SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)
|
||||
Loading…
x
Reference in New Issue
Block a user