mirror of
https://github.com/sam-astro/Z-Sharp.git
synced 2025-12-10 15:52:12 +00:00
I accidentally left debug things on
This commit is contained in:
parent
444fc24e1d
commit
f7926c44ad
@ -452,9 +452,9 @@ boost::any ZSFunction(const string& name, const vector<boost::any>& args)
|
||||
else if (name == "ZS.Input.GetKey")
|
||||
return KEYS[StringRaw(any_cast<string>(args.at(0)))] == 1;
|
||||
else if (name == "ZS.System.Print")
|
||||
cout << StringRaw(AnyAsString(args.at(0))) << StringRaw(AnyAsString(args.at(0))).length();
|
||||
cout << StringRaw(AnyAsString(args.at(0)));
|
||||
else if (name == "ZS.System.PrintLine")
|
||||
cout << StringRaw(AnyAsString(args.at(0))) << StringRaw(AnyAsString(args.at(0))).length() << endl;
|
||||
cout << StringRaw(AnyAsString(args.at(0))) << endl;
|
||||
else if (name == "ZS.System.Vec2")
|
||||
{
|
||||
Vec2 v(AnyAsFloat(args.at(0)), AnyAsFloat(args.at(1)));
|
||||
|
||||
@ -1028,10 +1028,10 @@ int updateLoop()
|
||||
|
||||
ExecuteFunction("Update", vector<boost::any> {dt});
|
||||
|
||||
SDL_SetRenderDrawColor(gRenderer, 255, 0, 0, 255);
|
||||
for (int i = 0; i < WINDOW_WIDTH; ++i)
|
||||
SDL_RenderDrawPoint(gRenderer, i, i);
|
||||
SDL_SetRenderDrawColor(gRenderer, 0, 0, 0, 0);
|
||||
//SDL_SetRenderDrawColor(gRenderer, 255, 0, 0, 255);
|
||||
//for (int i = 0; i < WINDOW_WIDTH; ++i)
|
||||
// SDL_RenderDrawPoint(gRenderer, i, i);
|
||||
//SDL_SetRenderDrawColor(gRenderer, 0, 0, 0, 0);
|
||||
|
||||
// Present the backbuffer
|
||||
SDL_RenderPresent(gRenderer);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user