Z-Sharp/Slang/Slang.vcxproj.filters
sam-astro 9874d03b3f Added many built-in functions and variables, also allowed for displaying graphics.
Graphics are currently *very* slow, and that is due to my underlying code. I will need to spend the next week or so just optimizing.
2022-01-02 15:33:17 -05:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="eval.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="strops.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="olcPixelGameEngine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="eval.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="strops.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="builtin.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="graphics.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="main.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="script.slg" />
<None Include="builtin.slg" />
</ItemGroup>
</Project>