func Main(input, in) { print "PI is: " + PI int x = 1 print x float k = 0 print k while x < 5 { print x float s = Sin(x) print s k = Sigmoid(s) print k x += 1 } Vec2 aa = Vec2(0, 0) Sprite thisisasprite = CPP.Graphics.Sprite("circle.png", aa, aa, 0) //CPP.Graphics.Init("This is a pong game", 64, 64) } func Update(input) { //int x = 0 //int y = 0 //while x < 16 //{ // while y < 16 // { // SetPixel(x, y, 255, 0, 0) // y += 1 // } // y = 0 // x += 1 //} print "updating" }