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Update CMakeLists.txt
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@ -1,4 +1,4 @@
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cmake_minimum_required(VERSION 3.21 FATAL_ERROR)
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cmake_minimum_required(VERSION 3.0 FATAL_ERROR)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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@ -32,6 +32,7 @@ include_directories("D:/Code/boost")
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link_directories("D:/Code/SDL2_ttf-2.0.15/lib/x64")
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link_directories("D:/Code/SDL2-2.0.18/lib/x64")
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link_directories("D:/Code/SDL2_image-2.0.5/lib/x64")
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link_directories("D:/Code/boost")
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# here we add definitions for any package if requred.
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#add_definitions(${PCL_DEFINITIONS})
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@ -43,6 +44,7 @@ link_directories("D:/Code/SDL2_image-2.0.5/lib/x64")
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# All cpp fles will be clubbed into source folder and all .h files will be added to header files folder of the project.
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add_executable (Slang Main.cpp main.h anyops.h builtin.h strops.cpp strops.h eval.cpp eval.h graphics.h SLB.h)
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target_include_directories (Slang "D:/Code/boost")
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# There may be some additional dependencies which you may have to specify for the project, which you may do as in following lines.
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# Note that first parameter is the executable name.
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target_link_libraries (Slang SDL2.lib SDL2main.lib SDL2_ttf.lib SDL2_image.lib)
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