diff --git a/Slang/CMakeLists.txt b/Slang/CMakeLists.txt index fe4e104..af3273b 100644 --- a/Slang/CMakeLists.txt +++ b/Slang/CMakeLists.txt @@ -4,49 +4,26 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON) project(Slang) -# Above line indicates to Cmake that minimum version 2.8 is required. -# As you may have noted all lines beginning with hash symbol are treated as comments by Cmake. SET(programName Slang) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/CMakeFiles/") -# In the above line we declared a variable programName and assigned it a value MyApp. We will make use of the same later.project(PrjMyApp) -# here we define the project or solution (for visual studio) name -# In following lines we try to find out the packages of additional libraries, if reqd. Here we are trying to locate PCL and mrpt library. -# u may replace the names by yours. Each such package should have a Cmake file in them, if not then we may have to manually define the paths. -# we Show that later. -# find_package(PCL 1.2 REQUIRED) -# FIND_PACKAGE(MRPT REQUIRED base;bayes;obs;gui) + add_executable (Slang Main.cpp main.h anyops.h builtin.h strops.cpp strops.h eval.cpp eval.h graphics.h SLB.h) -# here we specify the additional include directories for the project. These files come in additional include directories option of VC++ -# project. -# either the variable values from package like ${PCL_INCLUDE_DIRS} or absolute paths as shown in second and third line may be used. -#include_directories(${PCL_INCLUDE_DIRS}) find_package(SDL2 REQUIRED) find_package(SDL2_image REQUIRED) find_package(SDL2_ttf REQUIRED) include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${SDL2_TTF_INCLUDE_DIRS}) -include_directories("D:/Code/SDL2_ttf-2.0.15/include") -include_directories("D:/Code/SDL2-2.0.18/include") -include_directories("D:/Code/SDL2_image-2.0.5/include") -include_directories("D:/Code/boost") +# include_directories("D:/Code/SDL2_ttf-2.0.15/include") +# include_directories("D:/Code/SDL2-2.0.18/include") +# include_directories("D:/Code/SDL2_image-2.0.5/include") +# include_directories("D:/Code/boost") -# here we specify the additional library directories for the linker in the project. These files come in additional library directories -# option of VC++ project. -# either the variable values from package like ${PCL_LIBRARY_DIRS} or absolute paths as shown in second and third line may be used. -# An update, link_directories is being pulled out, you may use TARGET_LINK_LIBRARIES instead as shown below -#link_directories(${PCL_LIBRARY_DIRS}) -link_directories("D:/Code/SDL2_ttf-2.0.15/lib/x64") -link_directories("D:/Code/SDL2-2.0.18/lib/x64") -link_directories("D:/Code/SDL2_image-2.0.5/lib/x64") -link_directories("D:/Code/boost") +# link_directories("D:/Code/SDL2_ttf-2.0.15/lib/x64") +# link_directories("D:/Code/SDL2-2.0.18/lib/x64") +# link_directories("D:/Code/SDL2_image-2.0.5/lib/x64") +# link_directories("D:/Code/boost") -# here we add definitions for any package if requred. -#add_definitions(${PCL_DEFINITIONS}) - -# target_include_directories (Slang "D:/Code/boost/") -# There may be some additional dependencies which you may have to specify for the project, which you may do as in following lines. -# Note that first parameter is the executable name. set(Boost_USE_STATIC_LIBS OFF) set(Boost_USE_MULTITHREADED ON) set(Boost_USE_STATIC_RUNTIME OFF) @@ -54,17 +31,4 @@ FIND_PACKAGE(Boost REQUIRED COMPONENTS system) include_directories(${Boost_INCLUDE_DIRS}) -# The following line is very important. -# It specifies the executable name. Here the executable is the first parameter i.e. Slang and a file Slang.exe will be created on -# compilation in windows platform. -# Followed by the executable name come all your source and header files. -# All cpp fles will be clubbed into source folder and all .h files will be added to header files folder of the project. - target_link_libraries(Slang m SDL2.lib SDL2main.lib SDL2_ttf.lib SDL2_image.lib ${Boost_LIBRARIES} ${SDL2_LIBRARIES} ${SDL2_IMAGE_LIBRARIES} ${SDL2_TTF_LIBRARIES}) - -# target_link_libraries (Slang SDL2.lib SDL2main.lib SDL2_ttf.lib SDL2_image.lib ${SDL2_LIBRARIES}) -# # Add the required libraries for linking: -# TARGET_LINK_LIBRARIES(${programName} -# ${MRPT_LIBS} # This is filled by FIND_PACKAGE(MRPT ...) -# "" # Optional extra libs... -# ) \ No newline at end of file