From ab6f04e3ccc3f31e416441b5b3686afe8a17f11d Mon Sep 17 00:00:00 2001 From: sam-astro <77079540+sam-astro@users.noreply.github.com> Date: Tue, 24 May 2022 07:24:18 -0400 Subject: [PATCH] Fix pixel scaling from fixed value to `WINDOW` --- ZSharp/graphics.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ZSharp/graphics.h b/ZSharp/graphics.h index 30649af..0ff0539 100644 --- a/ZSharp/graphics.h +++ b/ZSharp/graphics.h @@ -1032,7 +1032,7 @@ int initGraphics(std::string windowTitle, int width, int height, int pixelScale) gWindow = SDL_CreateWindow(windowTitle.c_str(), 40, 40, WINDOW_WIDTH * PIXEL_SCALE, WINDOW_HEIGHT * PIXEL_SCALE, SDL_WINDOW_SHOWN | SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC); gRenderer = SDL_CreateRenderer(gWindow, -1, 0); - SDL_RenderSetLogicalSize(gRenderer, 256 * PIXEL_SCALE, 224 * PIXEL_SCALE); + SDL_RenderSetLogicalSize(gRenderer, WINDOW_WIDTH * PIXEL_SCALE, WINDOW_HEIGHT * PIXEL_SCALE); SDL_RenderSetScale(gRenderer, PIXEL_SCALE, PIXEL_SCALE); SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, 0);