diff --git a/ZSharp/ZS.h b/ZSharp/ZS.h index f49473f..dd6ccde 100644 --- a/ZSharp/ZS.h +++ b/ZSharp/ZS.h @@ -1,4 +1,4 @@ -#include +#include using namespace std; diff --git a/examples/Pong-Example-Project/script.zs b/examples/Pong-Example-Project/script.zs index 9c223f4..36a1ef0 100644 --- a/examples/Pong-Example-Project/script.zs +++ b/examples/Pong-Example-Project/script.zs @@ -13,7 +13,7 @@ float lerpSpeed = 14 bool aiOn = false // Main is always run at the VERY BEGINNING. Start() is the start of GRAPHICS -// so if you never call ZS.Grapgics.Init, then Start won't run +// so if you never call ZS.Graphics.Init, then Start won't run func Main() { // Immediately creates the window, then Start(), then the game loop. The game loop calls Update() every frame