mirror of
https://github.com/sam-astro/Z-Sharp.git
synced 2025-12-11 16:22:12 +00:00
Merge pull request #25 from sam-astro/dev
Features and bug fix v2.1.1-alpha
This commit is contained in:
commit
304093386a
@ -85,7 +85,7 @@ func Main()
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if s == "r"
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if s == "r"
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{
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{
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print s + " is r"
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Printl(s + " is r")
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}
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}
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int functionNumber = ExampleFunction("A", s)
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int functionNumber = ExampleFunction("A", s)
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@ -99,8 +99,8 @@ func Main()
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/// be assigned at all on execute and can be left blank
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/// be assigned at all on execute and can be left blank
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func ExampleFunction(inputA, inputB)
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func ExampleFunction(inputA, inputB)
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{
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{
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print "In A is: " + inputA
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Printl("In A is: " + inputA)
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print "In B is: " + inputB
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Printl("In B is: " + inputB)
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// Return a value to the valling location
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// Return a value to the valling location
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return 4
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return 4
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353
ZSharp/Main.cpp
353
ZSharp/Main.cpp
@ -2,9 +2,10 @@
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#include <iostream>
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#include <iostream>
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#include <fstream>
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#include <fstream>
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#include <string>
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#include <string>
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//bool DEVELOPER_MESSAGES = true;
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#define DEVELOPER_MESSAGES false
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#define DEVELOPER_MESSAGES false
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#define EXAMPLE_PROJECT false
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#define EXAMPLE_PROJECT false
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#define NAMEVERSION "ZSharp v2.1.0-alpha"
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#define NAMEVERSION "ZSharp v2.1.1-alpha"
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#if defined(__unix__)
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#if defined(__unix__)
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#define UNIX true
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#define UNIX true
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@ -77,10 +78,13 @@ boost::any GetVariableValue(const string& varName, const unordered_map<string, b
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// Check if there is a variable with the specified name
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// Check if there is a variable with the specified name
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bool IsVar(const string& varName, const unordered_map<string, boost::any>& variableValues)
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bool IsVar(const string& varName, const unordered_map<string, boost::any>& variableValues)
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{
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{
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if (variableValues.find(split(varName, '.')[0]) != variableValues.end() && split(varName, '.')[0] != "ZS")
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if(split(varName, '.')[0] == "ZS")
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return true;
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else
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return false;
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return false;
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if (variableValues.find(split(varName, '.')[0]) != variableValues.end())
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return true;
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return false;
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}
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}
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// Return a vector of values that correspond to a vector of input variable names
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// Return a vector of values that correspond to a vector of input variable names
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@ -111,6 +115,20 @@ vector<boost::any> VarValues(const vector<string>& varNames, unordered_map<strin
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return realValues;
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return realValues;
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}
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}
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void printVarValues(const vector<string>& vec, unordered_map<string, boost::any>& variableValues)
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{
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cout << "<";
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for (int i = 0; i < vec.size(); i++)
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{
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cout << AnyAsString(GetVariableValue(vec.at(i), globalVariableValues));
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cout << AnyAsString(GetVariableValue(vec.at(i), variableValues));
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cout << " | ";
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}
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cout << ">";
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cout << endl;
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}
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bool IsFunction(const string& funcName)
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bool IsFunction(const string& funcName)
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{
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{
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if (functionValues.find(funcName) != functionValues.end())
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if (functionValues.find(funcName) != functionValues.end())
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@ -120,10 +138,7 @@ bool IsFunction(const string& funcName)
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}
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}
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bool IsZSFunction(const string& funcName)
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bool IsZSFunction(const string& funcName)
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{
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{
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if (funcName[0] == 'Z' && funcName[1] == 'S' && funcName[2] == '.')
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return startsWith(funcName, "ZS.");
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return true;
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else
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return false;
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}
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}
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boost::any EvalExpression(const string& ex, unordered_map<string, boost::any>& variableValues)
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boost::any EvalExpression(const string& ex, unordered_map<string, boost::any>& variableValues)
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@ -146,30 +161,26 @@ boost::any EvalExpression(const string& ex, unordered_map<string, boost::any>& v
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// start -> FuncCall(0, x, OtherFunc(a))
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// start -> FuncCall(0, x, OtherFunc(a))
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// changeto -> 0, x, OtherFunc(a)
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// changeto -> 0, x, OtherFunc(a)
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string insideFunArgs = betweenChars(expression, '(', ')');
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string insideFunArgs = betweenChars(expression, '(', ')');
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#if DEVELOPER_MESSAGES == true
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cout << insideFunArgs << endl;
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#endif
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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#if DEVELOPER_MESSAGES == true
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#if DEVELOPER_MESSAGES == true
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cout << "[" << unWrapVec(argList) << "]" << endl;
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cout << "[" << unWrapVec(argList) << "]" << endl;
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printVarValues(argList, variableValues);
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#endif
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#endif
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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return ExecuteFunction(trim(split(expression, '(')[0]), funcArgs);
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return ExecuteFunction(split(expression, '(')[0], funcArgs);
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}
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}
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else if (isZS && !inQuotes)
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else if (isZS && !inQuotes)
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{
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{
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// start -> FuncCall(0, x, OtherFunc(a))
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// start -> FuncCall(0, x, OtherFunc(a))
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// changeto -> 0, x, OtherFunc(a)
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// changeto -> 0, x, OtherFunc(a)
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string insideFunArgs = betweenChars(expression, '(', ')');
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string insideFunArgs = betweenChars(expression, '(', ')');
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#if DEVELOPER_MESSAGES == true
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cout << insideFunArgs << endl;
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#endif
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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#if DEVELOPER_MESSAGES == true
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#if DEVELOPER_MESSAGES == true
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cout << "[" << unWrapVec(argList) << "]" << endl;
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cout << split(expression, '(')[0]<< " [" << unWrapVec(argList) << "]" << endl;
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printVarValues(argList, variableValues);
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#endif
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#endif
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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return ZSFunction(trim(split(expression, '(')[0]), funcArgs);
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return ZSFunction(split(expression, '(')[0], funcArgs);
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}
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}
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else
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else
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return GetVariableValue(expression, variableValues);
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return GetVariableValue(expression, variableValues);
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@ -200,15 +211,13 @@ boost::any EvalExpression(const string& ex, unordered_map<string, boost::any>& v
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// start -> FuncCall(0, x, OtherFunc(a))
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// start -> FuncCall(0, x, OtherFunc(a))
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// changeto -> 0, x, OtherFunc(a)
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// changeto -> 0, x, OtherFunc(a)
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string insideFunArgs = betweenChars(expression, '(', ')');
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string insideFunArgs = betweenChars(expression, '(', ')');
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#if DEVELOPER_MESSAGES == true
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cout << insideFunArgs << endl;
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#endif
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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#if DEVELOPER_MESSAGES == true
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#if DEVELOPER_MESSAGES == true
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cout << unWrapVec(argList) << endl;
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cout << "[" << unWrapVec(argList) << "]" << endl;
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printVarValues(argList, variableValues);
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#endif
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#endif
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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string returnVal = AnyAsString(ExecuteFunction(trim(split(expression, '(')[0]), funcArgs));
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string returnVal = AnyAsString(ExecuteFunction(split(expression, '(')[0], funcArgs));
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newExpression += returnVal;
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newExpression += returnVal;
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}
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}
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else if (split(name, '.')[0] == "ZS" && !inQuotes)
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else if (split(name, '.')[0] == "ZS" && !inQuotes)
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@ -216,15 +225,13 @@ boost::any EvalExpression(const string& ex, unordered_map<string, boost::any>& v
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// start -> FuncCall(0, x, OtherFunc(a))
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// start -> FuncCall(0, x, OtherFunc(a))
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// changeto -> 0, x, OtherFunc(a)
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// changeto -> 0, x, OtherFunc(a)
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string insideFunArgs = betweenChars(expression, '(', ')');
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string insideFunArgs = betweenChars(expression, '(', ')');
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#if DEVELOPER_MESSAGES == true
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cout << insideFunArgs << endl;
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#endif
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
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#if DEVELOPER_MESSAGES == true
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#if DEVELOPER_MESSAGES == true
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cout << unWrapVec(argList) << endl;
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cout << "[" << unWrapVec(argList) << "]" << endl;
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printVarValues(argList, variableValues);
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#endif
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#endif
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
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string returnVal = AnyAsString(ExecuteFunction(trim(split(expression, '(')[0]), funcArgs));
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string returnVal = AnyAsString(ZSFunction(split(expression, '(')[0], funcArgs));
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newExpression += returnVal;
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newExpression += returnVal;
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}
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}
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else
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else
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@ -277,27 +284,33 @@ boost::any EvalExpression(const string& ex, unordered_map<string, boost::any>& v
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return evaluate(newExpression);
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return evaluate(newExpression);
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}
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}
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bool BooleanLogic(const string& valA, const string& determinant, const string& valB, unordered_map<string, boost::any>& variableValues)
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bool BooleanLogic(const string& valA, const string& comparer, const string& valB, unordered_map<string, boost::any>& variableValues)
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{
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{
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boost::any valARealValue = EvalExpression(valA, variableValues);
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boost::any valARealValue;
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boost::any valBRealValue = EvalExpression(valB, variableValues);
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boost::any valBRealValue;
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if(valA != "")
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valARealValue = EvalExpression(valA, variableValues);
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if(valB != "")
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valBRealValue = EvalExpression(valB, variableValues);
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#if DEVELOPER_MESSAGES == true
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#if DEVELOPER_MESSAGES == true
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InterpreterLog(AnyAsString(valARealValue) + " " + determinant + " " + AnyAsString(valBRealValue) + " : " + AnyAsString(valA) + " " + determinant + " " + AnyAsString(valB) + " : " + to_string(AnyAsString(valARealValue) == AnyAsString(valBRealValue)));
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InterpreterLog(AnyAsString(valARealValue) + " " + comparer + " " + AnyAsString(valBRealValue) + " : " + AnyAsString(valA) + " " + comparer + " " + AnyAsString(valB) + " : " + to_string(AnyAsString(valARealValue) == AnyAsString(valBRealValue)));
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#endif
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#endif
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if (determinant == "==")
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if (comparer == "==")
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return any_compare(valARealValue, valBRealValue);
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return any_compare(valARealValue, valBRealValue);
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else if (determinant == "!=")
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else if (comparer == "!=")
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return !any_compare(valARealValue, valBRealValue);
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return !any_compare(valARealValue, valBRealValue);
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else if (determinant == ">=")
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else if (comparer == ">=")
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return AnyAsFloat(valARealValue) >= AnyAsFloat(valBRealValue);
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return AnyAsFloat(valARealValue) >= AnyAsFloat(valBRealValue);
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else if (determinant == "<=")
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else if (comparer == "<=")
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return AnyAsFloat(valARealValue) <= AnyAsFloat(valBRealValue);
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return AnyAsFloat(valARealValue) <= AnyAsFloat(valBRealValue);
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else if (determinant == ">")
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else if (comparer == ">")
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return AnyAsFloat(valARealValue) > AnyAsFloat(valBRealValue);
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return AnyAsFloat(valARealValue) > AnyAsFloat(valBRealValue);
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else if (determinant == "<")
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else if (comparer == "<")
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return AnyAsFloat(valARealValue) < AnyAsFloat(valBRealValue);
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return AnyAsFloat(valARealValue) < AnyAsFloat(valBRealValue);
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else if (comparer == "")
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return AnyAsBool(valARealValue) == true;
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else
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else
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LogWarning("unrecognized determinant \'" + determinant + "\'");
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LogWarning("unrecognized comparer \'" + comparer + "\'");
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return false;
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return false;
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}
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}
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@ -384,12 +397,12 @@ int varOperation(const vector<string>& str, unordered_map<string, boost::any>& v
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boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unordered_map<string, boost::any>& variableValues)
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boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unordered_map<string, boost::any>& variableValues)
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{
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{
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// Check if the first two chars are '//', which would make it a comment
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//// Check if the first two chars are '//', which would make it a comment
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if (words.at(lineNum).at(0)[0] == '/' && words.at(lineNum).at(0)[1] == '/')
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//if (startsWith(words.at(lineNum).at(0), "//"))
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return nullType;
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// return nullType;
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// If print statement (deprecated, now use ZS.System.Print() function)
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// If print statement (deprecated, now use ZS.System.Print() function)
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else if (words.at(lineNum).at(0) == "print")
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if (words.at(lineNum).at(0) == "print")
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{
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{
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cout << StringRaw(AnyAsString(EvalExpression(unWrapVec(vector<string>(words.at(lineNum).begin() + 1, words.at(lineNum).end())), variableValues))) << endl;
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cout << StringRaw(AnyAsString(EvalExpression(unWrapVec(vector<string>(words.at(lineNum).begin() + 1, words.at(lineNum).end())), variableValues))) << endl;
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return nullType;
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return nullType;
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@ -399,24 +412,28 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
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else if (words.at(lineNum).at(0) == "return")
|
else if (words.at(lineNum).at(0) == "return")
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return EvalExpression(unWrapVec(vector<string>(words.at(lineNum).begin() + 1, words.at(lineNum).end())), variableValues);
|
return EvalExpression(unWrapVec(vector<string>(words.at(lineNum).begin() + 1, words.at(lineNum).end())), variableValues);
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|
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// Check if it is ZS Builtin function
|
// Check if it is ZS Builtin function call
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else if (words.at(lineNum).at(0)[0] == 'Z' && words.at(lineNum).at(0)[1] == 'S' && words.at(lineNum).at(0)[2] == '.')
|
else if (startsWith(words.at(lineNum).at(0), "ZS."))
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return EvalExpression(unWrapVec(words.at(lineNum)), variableValues);
|
return EvalExpression(unWrapVec(words.at(lineNum)), variableValues);
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|
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// Check if it is function
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// Check if it is function call
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else if (IsFunction(trim(split(words.at(lineNum).at(0), '(')[0])))
|
else if (IsFunction(split(words.at(lineNum).at(0), '(')[0]))
|
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{
|
{
|
||||||
// No args provided
|
// No args provided
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if (count(words.at(lineNum).at(0), '(') > 0 && count(words.at(lineNum).at(0), ')') > 0)
|
if (indexInStr(words.at(lineNum).at(0), ')') - indexInStr(words.at(lineNum).at(0), '(')<=1)
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ExecuteFunction(trim(split(words.at(lineNum).at(0), '(')[0]), vector<boost::any>());
|
ExecuteFunction(split(words.at(lineNum).at(0), '(')[0], vector<boost::any>());
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else
|
else
|
||||||
{ // Args provided, parse them first
|
{ // Args provided, parse them first
|
||||||
// start -> FuncCall(0, x, OtherFunc(a))
|
// start -> FuncCall(0, x, OtherFunc(a))
|
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// changeto -> 0, x, OtherFunc(a)
|
// changeto -> 0, x, OtherFunc(a)
|
||||||
string insideFunArgs = betweenChars(unWrapVec(words.at(lineNum)), '(', ')');
|
string insideFunArgs = betweenChars(unWrapVec(words.at(lineNum)), '(', ')');
|
||||||
vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
|
vector<string> argList = splitNoOverlap(insideFunArgs, ',', '(', ')');
|
||||||
|
#if DEVELOPER_MESSAGES == true
|
||||||
|
cout << unWrapVec(argList) << endl;
|
||||||
|
printVarValues(argList, variableValues);
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||||||
|
#endif
|
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vector<boost::any> funcArgs = VarValues(argList, variableValues);
|
vector<boost::any> funcArgs = VarValues(argList, variableValues);
|
||||||
ExecuteFunction(trim(split(words.at(lineNum).at(0), '(')[0]), funcArgs);
|
ExecuteFunction(split(words.at(lineNum).at(0), '(')[0], funcArgs);
|
||||||
}
|
}
|
||||||
return nullType;
|
return nullType;
|
||||||
}
|
}
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||||||
@ -424,7 +441,7 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
// Check if it is a SplitThread call
|
// Check if it is a SplitThread call
|
||||||
else if (startsWith(words.at(lineNum).at(0), "SplitThread"))
|
else if (startsWith(words.at(lineNum).at(0), "SplitThread"))
|
||||||
{
|
{
|
||||||
vector<string> lineContents = removeTabs(words.at(lineNum), 10);
|
vector<string> lineContents = words.at(lineNum);
|
||||||
cout << "New Thread: " << words.at(lineNum).at(0) << endl;
|
cout << "New Thread: " << words.at(lineNum).at(0) << endl;
|
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//lineContents.at(0) = betweenChars(lineContents.at(0), '(', ')');
|
//lineContents.at(0) = betweenChars(lineContents.at(0), '(', ')');
|
||||||
|
|
||||||
@ -438,18 +455,31 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Check if global variable declaration
|
// Check if global variable declaration
|
||||||
else if (trim(words.at(lineNum).at(0)) == "global")
|
else if (words.at(lineNum).at(0) == "global")
|
||||||
{
|
{
|
||||||
globalVariableValues[words.at(lineNum).at(2)] = EvalExpression(unWrapVec(slice(words.at(lineNum), 4, -1)), variableValues);
|
try
|
||||||
|
{
|
||||||
|
globalVariableValues[words.at(lineNum).at(2)] = EvalExpression(unWrapVec(slice(words.at(lineNum), 4, -1)), variableValues);
|
||||||
|
}
|
||||||
|
catch (const std::exception&)
|
||||||
|
{
|
||||||
|
LogCriticalError("Error at line: " + to_string(lineNum) + ", " + unWrapVec(words.at(lineNum)) + ", couldn't initialize variable.");
|
||||||
|
}
|
||||||
return nullType;
|
return nullType;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Iterate through all types to see if line inits or
|
// Iterate through all types to see if line inits or
|
||||||
// re-inits a variable then store it with it's value
|
// re-inits a variable then store it with it's value
|
||||||
else if (countInVector(types, trim(words.at(lineNum).at(0))) > 0)
|
else if (countInVector(types, words.at(lineNum).at(0)) > 0)
|
||||||
{
|
{
|
||||||
//cout << words.at(lineNum).at(1) << "=" << unWrapVec(slice(words.at(lineNum), 3, -1)) << "=" << AnyAsString(EvalExpression(unWrapVec(slice(words.at(lineNum), 3, -1)), variableValues)) << endl;
|
try
|
||||||
variableValues[words.at(lineNum).at(1)] = EvalExpression(unWrapVec(slice(words.at(lineNum), 3, -1)), variableValues);
|
{
|
||||||
|
variableValues[words.at(lineNum).at(1)] = EvalExpression(unWrapVec(slice(words.at(lineNum), 3, -1)), variableValues);
|
||||||
|
}
|
||||||
|
catch (const std::exception&)
|
||||||
|
{
|
||||||
|
LogCriticalError("Error at line: " + to_string(lineNum) + ", " + unWrapVec(words.at(lineNum)) + ", couldn't initialize variable.");
|
||||||
|
}
|
||||||
return nullType;
|
return nullType;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -478,6 +508,7 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
vector<vector<string>> whileContents;
|
vector<vector<string>> whileContents;
|
||||||
vector<string> whileParameters;
|
vector<string> whileParameters;
|
||||||
|
|
||||||
|
// Gather the parameters that must be == true for the loop to run
|
||||||
int numOfBrackets = 0;
|
int numOfBrackets = 0;
|
||||||
for (int w = 1; w < (int)words.at(lineNum).size(); w++) {
|
for (int w = 1; w < (int)words.at(lineNum).size(); w++) {
|
||||||
if (count(words.at(lineNum).at(w), '{') == 0)
|
if (count(words.at(lineNum).at(w), '{') == 0)
|
||||||
@ -489,8 +520,22 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If the statement is already false, don't bother gathering the contents
|
||||||
|
if(BooleanLogic(whileParameters.at(0), whileParameters.at(1), whileParameters.at(2), variableValues) == false){
|
||||||
|
lineNum++;
|
||||||
|
while (lineNum < (int)words.size())
|
||||||
|
{
|
||||||
|
numOfBrackets += countInVector(words.at(lineNum), "{") - countInVector(words.at(lineNum), "}");
|
||||||
|
if (numOfBrackets == 0)
|
||||||
|
break;
|
||||||
|
lineNum++;
|
||||||
|
}
|
||||||
|
return nullType;
|
||||||
|
}
|
||||||
|
|
||||||
lineNum += 1;
|
// Gather the contents
|
||||||
|
lineNum++;
|
||||||
while (lineNum < (int)words.size())
|
while (lineNum < (int)words.size())
|
||||||
{
|
{
|
||||||
numOfBrackets += countInVector(words.at(lineNum), "{") - countInVector(words.at(lineNum), "}");
|
numOfBrackets += countInVector(words.at(lineNum), "{") - countInVector(words.at(lineNum), "}");
|
||||||
@ -500,16 +545,30 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
lineNum++;
|
lineNum++;
|
||||||
}
|
}
|
||||||
|
|
||||||
whileContents = removeTabsWdArry(whileContents, 1);
|
//whileContents = removeTabsWdArry(whileContents, 1);
|
||||||
|
|
||||||
|
// Loop while true
|
||||||
while (BooleanLogic(whileParameters.at(0), whileParameters.at(1), whileParameters.at(2), variableValues))
|
while (BooleanLogic(whileParameters.at(0), whileParameters.at(1), whileParameters.at(2), variableValues))
|
||||||
{
|
{
|
||||||
//Iterate through all lines in while loop
|
//Iterate through all lines in while loop
|
||||||
for (int lineNum = 0; lineNum < (int)whileContents.size(); lineNum++)
|
for (int lineNum = 0; lineNum < (int)whileContents.size(); lineNum++)
|
||||||
{
|
{
|
||||||
|
if(whileContents.at(lineNum).at(0)== "continue")
|
||||||
|
break; // Stops iterating through lines and return to beginning
|
||||||
|
if(whileContents.at(lineNum).at(0)== "break")
|
||||||
|
return nullType; // Stops iterating through lines and leave while loop
|
||||||
boost::any returnVal = ProcessLine(whileContents, lineNum, variableValues);
|
boost::any returnVal = ProcessLine(whileContents, lineNum, variableValues);
|
||||||
if (!returnVal.empty())
|
if (!returnVal.empty()) {
|
||||||
return returnVal;
|
try
|
||||||
|
{
|
||||||
|
BREAK t = any_cast<BREAK>(returnVal);
|
||||||
|
return nullType;
|
||||||
|
}
|
||||||
|
catch (boost::bad_any_cast)
|
||||||
|
{
|
||||||
|
return returnVal;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return nullType;
|
return nullType;
|
||||||
@ -521,6 +580,7 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
vector<vector<string>> ifContents;
|
vector<vector<string>> ifContents;
|
||||||
vector<string> ifParameters;
|
vector<string> ifParameters;
|
||||||
|
|
||||||
|
// Gather the parameters that must be == true for the loop to run
|
||||||
int numOfBrackets = 0;
|
int numOfBrackets = 0;
|
||||||
for (int w = 1; w < (int)words.at(lineNum).size(); w++) {
|
for (int w = 1; w < (int)words.at(lineNum).size(); w++) {
|
||||||
if (count(words.at(lineNum).at(w), '{') == 0)
|
if (count(words.at(lineNum).at(w), '{') == 0)
|
||||||
@ -533,6 +593,20 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If the statement is already false, don't bother gathering the contents
|
||||||
|
if(BooleanLogic(ifParameters.at(0), ifParameters.at(1), ifParameters.at(2), variableValues) == false){
|
||||||
|
lineNum++;
|
||||||
|
while (lineNum < (int)words.size())
|
||||||
|
{
|
||||||
|
numOfBrackets += countInVector(words.at(lineNum), "{") - countInVector(words.at(lineNum), "}");
|
||||||
|
if (numOfBrackets == 0)
|
||||||
|
break;
|
||||||
|
lineNum++;
|
||||||
|
}
|
||||||
|
return nullType;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Gather the contents
|
||||||
lineNum++;
|
lineNum++;
|
||||||
while (lineNum < (int)words.size())
|
while (lineNum < (int)words.size())
|
||||||
{
|
{
|
||||||
@ -542,22 +616,24 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
ifContents.push_back(words.at(lineNum));
|
ifContents.push_back(words.at(lineNum));
|
||||||
lineNum++;
|
lineNum++;
|
||||||
}
|
}
|
||||||
|
//ifContents = removeTabsWdArry(ifContents, 1);
|
||||||
|
|
||||||
ifContents = removeTabsWdArry(ifContents, 1);
|
// Execute if true
|
||||||
|
|
||||||
if (BooleanLogic(ifParameters.at(0), ifParameters.at(1), ifParameters.at(2), variableValues))
|
if (BooleanLogic(ifParameters.at(0), ifParameters.at(1), ifParameters.at(2), variableValues))
|
||||||
{
|
{
|
||||||
//Iterate through all lines in if statement
|
//Iterate through all lines in if statement
|
||||||
for (int l = 0; l < (int)ifContents.size(); l++)
|
for (int l = 0; l < (int)ifContents.size(); l++)
|
||||||
{
|
{
|
||||||
|
if(ifContents.at(l).at(0)== "break")
|
||||||
|
return breakReOp; // Stops iterating through lines and leave while loop
|
||||||
boost::any returnVal = ProcessLine(ifContents, l, variableValues);
|
boost::any returnVal = ProcessLine(ifContents, l, variableValues);
|
||||||
if (!returnVal.empty())
|
if (!returnVal.empty())
|
||||||
return returnVal;
|
return returnVal;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (words.size() > lineNum + 1)
|
else if (words.size() > lineNum)
|
||||||
{
|
{
|
||||||
if (words[lineNum + 1].at(0) == "else")
|
if (words[lineNum].at(0) == "else")
|
||||||
{
|
{
|
||||||
vector<vector<string>> elseContents;
|
vector<vector<string>> elseContents;
|
||||||
vector<string> elseParameters;
|
vector<string> elseParameters;
|
||||||
@ -581,9 +657,9 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
lineNum++;
|
lineNum++;
|
||||||
}
|
}
|
||||||
|
|
||||||
elseContents = removeTabsWdArry(elseContents, 1);
|
//elseContents = removeTabsWdArry(elseContents, 1);
|
||||||
|
|
||||||
//Iterate through all lines in if statement
|
//Iterate through all lines in else statement
|
||||||
for (int l = 0; l < (int)elseContents.size(); l++)
|
for (int l = 0; l < (int)elseContents.size(); l++)
|
||||||
{
|
{
|
||||||
boost::any returnVal = ProcessLine(elseContents, l, variableValues);
|
boost::any returnVal = ProcessLine(elseContents, l, variableValues);
|
||||||
@ -595,12 +671,6 @@ boost::any ProcessLine(const vector<vector<string>>& words, int& lineNum, unorde
|
|||||||
}
|
}
|
||||||
return nullType;
|
return nullType;
|
||||||
}
|
}
|
||||||
//// Gathers else statement contents
|
|
||||||
//if (words[lineNum][0] == "else")
|
|
||||||
//{
|
|
||||||
//
|
|
||||||
//}
|
|
||||||
|
|
||||||
return nullType;
|
return nullType;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -619,7 +689,7 @@ boost::any ExecuteFunction(const string& functionName, const vector<boost::any>&
|
|||||||
{
|
{
|
||||||
variableValues[funcArgs[i]] = inputVarVals[i];
|
variableValues[funcArgs[i]] = inputVarVals[i];
|
||||||
#if DEVELOPER_MESSAGES == true
|
#if DEVELOPER_MESSAGES == true
|
||||||
cout << functionName + " \x1B[33m" << funcArgs[i] << " == " << AnyAsString(inputVarVals[i]) << "\033[0m\t\t" << endl;
|
cout << "in " << functionName + " " << funcArgs[i] << " == " << AnyAsString(inputVarVals[i]) << endl;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -635,6 +705,7 @@ boost::any ExecuteFunction(const string& functionName, const vector<boost::any>&
|
|||||||
}
|
}
|
||||||
catch (const std::exception&)
|
catch (const std::exception&)
|
||||||
{
|
{
|
||||||
|
LogCriticalError("Error at line: " + to_string(lineNum) + ", " + unWrapVec(words.at(lineNum)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return nullType;
|
return nullType;
|
||||||
@ -642,21 +713,33 @@ boost::any ExecuteFunction(const string& functionName, const vector<boost::any>&
|
|||||||
|
|
||||||
int parseZSharp(string script)
|
int parseZSharp(string script)
|
||||||
{
|
{
|
||||||
script = replace(script, " ", "\t"); // Replace spaces with tabs (not really required, and will break purposefull whitespace in strings etc.)
|
//script = replace(script, " ", "\t"); // Replace spaces with tabs (not really required, and will break purposefull whitespace in strings etc.)
|
||||||
#if DEVELOPER_MESSAGES
|
|
||||||
InterpreterLog("Contents:\n" + script);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Split the script by ;, signifying a line ending
|
// Split the script by newline, signifying a line ending
|
||||||
vector<string> lines = split(script, '\n');
|
vector<string> beforeProcessLines = split(script, '\n');
|
||||||
|
vector<string> lines;
|
||||||
|
for (int i = 0; i < (int)beforeProcessLines.size(); i++){ // Then split said lines into indiviual words
|
||||||
|
if(!startsWith(trim(beforeProcessLines.at(i)), "//") && trim(beforeProcessLines.at(i)) != "")
|
||||||
|
{ // dont include line if it is a comment or if it is blank
|
||||||
|
lines.push_back(trim(beforeProcessLines.at(i)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#if DEVELOPER_MESSAGES
|
||||||
|
InterpreterLog("Contents:\n");
|
||||||
|
#endif
|
||||||
vector<vector<string>> words;
|
vector<vector<string>> words;
|
||||||
for (int i = 0; i < (int)lines.size(); i++) // Then split said lines into indiviual words
|
for (int i = 0; i < (int)lines.size(); i++) // Then split said lines into indiviual words
|
||||||
|
{
|
||||||
words.push_back(split(lines.at(i), ' '));
|
words.push_back(split(lines.at(i), ' '));
|
||||||
|
#if DEVELOPER_MESSAGES
|
||||||
|
cout << unWrapVec(words.at(i)) << endl;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
#if DEVELOPER_MESSAGES
|
#if DEVELOPER_MESSAGES
|
||||||
InterpreterLog("Gather variables & functions...");
|
InterpreterLog("Gather variables & functions...");
|
||||||
#endif
|
#endif
|
||||||
// First go through entire script and iterate through all types to see if line is a variable
|
// Go through entire script and iterate through all types to see if line is a variable
|
||||||
// or function declaration, then store it with it's value
|
// or function declaration, then store it with it's value
|
||||||
for (int lineNum = 0; lineNum < (int)words.size(); lineNum++)
|
for (int lineNum = 0; lineNum < (int)words.size(); lineNum++)
|
||||||
{
|
{
|
||||||
@ -670,18 +753,35 @@ int parseZSharp(string script)
|
|||||||
InterpreterLog("Load script function " + functName + "...");
|
InterpreterLog("Load script function " + functName + "...");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
string args = "";
|
//string args = "";
|
||||||
if (indexInStr(unWrapVec(words.at(lineNum)), ')') - indexInStr(unWrapVec(words.at(lineNum)), '(') > 1)
|
//if (indexInStr(unWrapVec(words.at(lineNum)), ')') - indexInStr(unWrapVec(words.at(lineNum)), '(') > 1)
|
||||||
for (int w = 1; w < (int)words.at(lineNum).size(); w++) // Get all words from the instantiation line: these are the args
|
// for (int w = 0; w < (int)words.at(lineNum).size(); w++) // Get all words from the instantiation line: these are the args
|
||||||
{
|
// {
|
||||||
if (count(words.at(lineNum).at(w), '{') == 0)
|
// if (count(words.at(lineNum).at(w), '{') == 0)
|
||||||
args += replace(replace(words.at(lineNum).at(w), "(", " "), ")", "");
|
// args += replace(replace(words.at(lineNum).at(w), "(", " "), ")", "");
|
||||||
}
|
// }
|
||||||
|
string args = betweenChars(unWrapVec(words.at(lineNum)), '(', ')');
|
||||||
|
//cout << functName << "<" << args << ">" << endl;
|
||||||
|
|
||||||
args = trim(replace(args, functName + " ", ""));
|
//args = trim(replace(args, functName, ""));
|
||||||
functionContents.push_back(split(args, ','));
|
functionContents.push_back(split(replace(args, " ", ""), ','));
|
||||||
|
|
||||||
int numOfBrackets = 0;
|
|
||||||
|
int numOfBrackets = countInVector(words.at(lineNum), "{") - countInVector(words.at(lineNum), "}");
|
||||||
|
// Gather the contents
|
||||||
|
lineNum++;
|
||||||
|
while (lineNum < (int)words.size())
|
||||||
|
{
|
||||||
|
numOfBrackets += countInVector(words.at(lineNum), "{") - countInVector(words.at(lineNum), "}");
|
||||||
|
if (numOfBrackets == 0)
|
||||||
|
break;
|
||||||
|
functionContents.push_back(words.at(lineNum));
|
||||||
|
//cout << functName << "<" << args << ">" << endl;
|
||||||
|
lineNum++;
|
||||||
|
}
|
||||||
|
//functionContents = removeTabsWdArry(functionContents, 1);
|
||||||
|
|
||||||
|
/*int numOfBrackets = 0;
|
||||||
for (int w = 1; w < (int)words.at(lineNum).size(); w++) {
|
for (int w = 1; w < (int)words.at(lineNum).size(); w++) {
|
||||||
if (count(words.at(lineNum).at(w), '{') != 0) {
|
if (count(words.at(lineNum).at(w), '{') != 0) {
|
||||||
numOfBrackets = 1;
|
numOfBrackets = 1;
|
||||||
@ -695,7 +795,7 @@ int parseZSharp(string script)
|
|||||||
if (numOfBrackets == 0)
|
if (numOfBrackets == 0)
|
||||||
break;
|
break;
|
||||||
functionContents.push_back(removeTabs(words.at(p), 1));
|
functionContents.push_back(removeTabs(words.at(p), 1));
|
||||||
}
|
}*/
|
||||||
functionValues[functName] = functionContents;
|
functionValues[functName] = functionContents;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@ -736,26 +836,34 @@ int parseZSharp(string script)
|
|||||||
InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else if (words.at(lineNum).at(0) == "int") {
|
|
||||||
globalVariableValues[words.at(lineNum).at(1)] = stoi(words.at(lineNum).at(3));
|
// Iterate through all types to see if line inits or
|
||||||
#if DEVELOPER_MESSAGES == true
|
// re-inits a variable then store it with it's value
|
||||||
InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
else if (countInVector(types, trim(words.at(lineNum).at(0))) > 0)
|
||||||
#endif
|
{
|
||||||
|
//cout << words.at(lineNum).at(1) << "=" << unWrapVec(slice(words.at(lineNum), 3, -1)) << "=" << AnyAsString(EvalExpression(unWrapVec(slice(words.at(lineNum), 3, -1)), variableValues)) << endl;
|
||||||
|
globalVariableValues[words.at(lineNum).at(1)] = EvalExpression(unWrapVec(slice(words.at(lineNum), 3, -1)), globalVariableValues);
|
||||||
}
|
}
|
||||||
else if (words.at(lineNum).at(0) == "float") {
|
// else if (words.at(lineNum).at(0) == "int") {
|
||||||
globalVariableValues[words.at(lineNum).at(1)] = stof(words.at(lineNum).at(3));
|
// globalVariableValues[words.at(lineNum).at(1)] = stoi(words.at(lineNum).at(3));
|
||||||
#if DEVELOPER_MESSAGES == true
|
//#if DEVELOPER_MESSAGES == true
|
||||||
InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
// InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
||||||
#endif
|
//#endif
|
||||||
}
|
// }
|
||||||
else if (words.at(lineNum).at(0) == "bool") {
|
// else if (words.at(lineNum).at(0) == "float") {
|
||||||
globalVariableValues[words.at(lineNum).at(1)] = stob(words.at(lineNum).at(3));
|
// globalVariableValues[words.at(lineNum).at(1)] = stof(words.at(lineNum).at(3));
|
||||||
#if DEVELOPER_MESSAGES == true
|
//#if DEVELOPER_MESSAGES == true
|
||||||
InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
// InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
||||||
#endif
|
//#endif
|
||||||
}
|
// }
|
||||||
/*else
|
// else if (words.at(lineNum).at(0) == "bool") {
|
||||||
LogWarning("unrecognized type \'" + words.at(lineNum).at(0) + "\' on line: " + to_string(lineNum));*/
|
// globalVariableValues[words.at(lineNum).at(1)] = stob(words.at(lineNum).at(3));
|
||||||
|
//#if DEVELOPER_MESSAGES == true
|
||||||
|
// InterpreterLog("Load script variable " + words.at(lineNum).at(1) + "...");
|
||||||
|
//#endif
|
||||||
|
// }
|
||||||
|
else
|
||||||
|
LogWarning("unrecognized type \'" + words.at(lineNum).at(0) + "\' on line: " + to_string(lineNum));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -769,9 +877,9 @@ int main(int argc, char* argv[])
|
|||||||
cout << endl << endl;
|
cout << endl << endl;
|
||||||
|
|
||||||
// Gathers builtin functions and variables
|
// Gathers builtin functions and variables
|
||||||
GetBuiltins(ZSContents);
|
parseZSharp(ZSContents);
|
||||||
functionValues = builtinFunctionValues;
|
//functionValues = builtinFunctionValues;
|
||||||
globalVariableValues = builtinVarVals;
|
//globalVariableValues = builtinVarVals;
|
||||||
|
|
||||||
std::string scriptTextContents;
|
std::string scriptTextContents;
|
||||||
|
|
||||||
@ -780,7 +888,7 @@ int main(int argc, char* argv[])
|
|||||||
{
|
{
|
||||||
std::string scriptPath;
|
std::string scriptPath;
|
||||||
if (EXAMPLE_PROJECT)
|
if (EXAMPLE_PROJECT)
|
||||||
scriptPath = "D:\\Code\\Z-Sharp\\Releases\\ZS-Win-x64-Base\\Pong-Example-Project\\script.zs";
|
scriptPath = "D:\\Code\\Z-Sharp\\examples\\Platformer\\script.zs";
|
||||||
else
|
else
|
||||||
scriptPath = argv[1];
|
scriptPath = argv[1];
|
||||||
#if DEVELOPER_MESSAGES
|
#if DEVELOPER_MESSAGES
|
||||||
@ -804,12 +912,11 @@ int main(int argc, char* argv[])
|
|||||||
int chErr = chdir(projectDirectory.c_str());
|
int chErr = chdir(projectDirectory.c_str());
|
||||||
if (chErr < 0)
|
if (chErr < 0)
|
||||||
LogCriticalError("Failed to change directory to: \"" + projectDirectory + "\", error num: " + to_string(chErr));
|
LogCriticalError("Failed to change directory to: \"" + projectDirectory + "\", error num: " + to_string(chErr));
|
||||||
|
|
||||||
#if DEVELOPER_MESSAGES
|
#if DEVELOPER_MESSAGES
|
||||||
InterpreterLog("Changed directory to " + projectDirectory + "...");
|
InterpreterLog("Changed directory to " + projectDirectory + "...");
|
||||||
#endif
|
#endif
|
||||||
#if DEVELOPER_MESSAGES
|
|
||||||
string newPath = filesystem::current_path();
|
|
||||||
#endif
|
|
||||||
#elif WINDOWS
|
#elif WINDOWS
|
||||||
// Get script contents as single string
|
// Get script contents as single string
|
||||||
ifstream script(scriptPath);
|
ifstream script(scriptPath);
|
||||||
@ -831,9 +938,9 @@ int main(int argc, char* argv[])
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{ // If no script is provided as an argument then throw error
|
{ // If no script is provided as an argument throw error
|
||||||
LogWarning("No script provided! Please drag and drop .ZS file over interpreter executable file, or provide it's path as a command-line argument.");
|
LogWarning("No script provided! Please drag and drop .ZS file over interpreter executable file, or provide it's path as a command-line argument.");
|
||||||
cout << "Press Enter to Continue";
|
InterpreterLog("Press Enter to Exit...");
|
||||||
cin.ignore();
|
cin.ignore();
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
@ -858,7 +965,7 @@ int main(int argc, char* argv[])
|
|||||||
|
|
||||||
// Entire script has been run, exit.
|
// Entire script has been run, exit.
|
||||||
#if DEVELOPER_MESSAGES // If built with developer messages, then verify exit
|
#if DEVELOPER_MESSAGES // If built with developer messages, then verify exit
|
||||||
cout << "Press Enter to Continue";
|
InterpreterLog("Press Enter to Exit...");
|
||||||
cin.ignore();
|
cin.ignore();
|
||||||
exit(1);
|
exit(1);
|
||||||
#else
|
#else
|
||||||
@ -870,11 +977,17 @@ int main(int argc, char* argv[])
|
|||||||
|
|
||||||
if (a == "-ve") // If the '-ve' (verify exit) option is used, ask for verification on exit
|
if (a == "-ve") // If the '-ve' (verify exit) option is used, ask for verification on exit
|
||||||
{
|
{
|
||||||
cout << "Press Enter to Continue";
|
InterpreterLog("Press Enter to Exit...");
|
||||||
cin.ignore();
|
cin.ignore();
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else if (AnyAsBool(GetVariableValue("EXIT_WHEN_DONE", globalVariableValues)) == false)
|
||||||
|
{
|
||||||
|
InterpreterLog("Press Enter to Exit...");
|
||||||
|
cin.ignore();
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
#endif // Else exit automatically
|
#endif // Else exit automatically
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
81
ZSharp/ZS.h
81
ZSharp/ZS.h
@ -3,11 +3,18 @@
|
|||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
std::string ZSContents = R"(
|
std::string ZSContents = R"(
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
// BUILTIN
|
||||||
|
////////////////////////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
// Default variables, can be overwritten
|
// Default variables, can be overwritten
|
||||||
// if re-initialized or changed
|
// if re-initialized or changed
|
||||||
float PI = 3.14159265358979323846264338
|
float PI = 3.14159265358979323846264338
|
||||||
float EulersNumber = 2.71828183
|
float EulersNumber = 2.71828183
|
||||||
|
|
||||||
|
// This variable tells the interpreter if it should close the console window when the program has finished running.
|
||||||
|
bool EXIT_WHEN_DONE = true
|
||||||
|
|
||||||
// Trigonometric function Sin
|
// Trigonometric function Sin
|
||||||
func Sin(input)
|
func Sin(input)
|
||||||
{
|
{
|
||||||
@ -100,15 +107,15 @@ func SetPixel(x, y, r, g, b)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Prints input value to console
|
// Prints input value to console
|
||||||
func Print(in)
|
func Print(strToPrint)
|
||||||
{
|
{
|
||||||
ZS.System.Print(in)
|
ZS.System.Print(strToPrint)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Prints input value to console with appended newline '\n'
|
// Prints input value to console with appended newline '\n'
|
||||||
func Printl(in)
|
func Printl(strToPrint)
|
||||||
{
|
{
|
||||||
ZS.System.PrintLine(in)
|
ZS.System.PrintLine(strToPrint)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Creates new sprite class
|
// Creates new sprite class
|
||||||
@ -138,9 +145,73 @@ func GetKey(keyName)
|
|||||||
return b
|
return b
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// WIP
|
||||||
//func SplitThread(function)
|
//func SplitThread(function)
|
||||||
//{
|
//{
|
||||||
// ZS.System.SplitThread(function)
|
// ZS.System.SplitThread(function)
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
////////////////////////////
|
||||||
|
// ↓ MADE BY KAPUTCHINO ↓ //
|
||||||
|
////////////////////////////
|
||||||
|
|
||||||
|
// Return the number of combinations
|
||||||
|
func Comb(n, r)
|
||||||
|
{
|
||||||
|
return Perm(n, r) / Fac(r)
|
||||||
|
}
|
||||||
|
|
||||||
|
// Return the factorial of a number
|
||||||
|
func Fac(x)
|
||||||
|
{
|
||||||
|
int r = 1
|
||||||
|
while x > 1
|
||||||
|
{
|
||||||
|
r = r * x
|
||||||
|
x = x - 1
|
||||||
|
}
|
||||||
|
return r
|
||||||
|
}
|
||||||
|
|
||||||
|
// Return exp(x) by using the taylor method, not extremly accurate
|
||||||
|
func TaylorExp(x)
|
||||||
|
{
|
||||||
|
float sum = 0
|
||||||
|
float term = 1
|
||||||
|
int i = 1
|
||||||
|
float sumterm = 1
|
||||||
|
while sum != sumterm
|
||||||
|
{
|
||||||
|
sum = sumterm
|
||||||
|
term = term * x / i
|
||||||
|
i = i + 1
|
||||||
|
sumterm = sumterm + term
|
||||||
|
}
|
||||||
|
return sum
|
||||||
|
}
|
||||||
|
|
||||||
|
// Return the number of permutations
|
||||||
|
func Perm(n, r)
|
||||||
|
{
|
||||||
|
if n < 0
|
||||||
|
{
|
||||||
|
ZS.System.PrintLine("n must be superior or equal to 0")
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
if r < 0
|
||||||
|
{
|
||||||
|
ZS.System.PrintLine("r must be superior or equal to 0")
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
if r > n
|
||||||
|
{
|
||||||
|
ZS.System.PrintLine("r must be inferior or equal to n")
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
return Fac(n) / Fac(n - r)
|
||||||
|
}
|
||||||
|
|
||||||
)"
|
)"
|
||||||
;
|
;
|
||||||
|
|||||||
@ -2,7 +2,7 @@
|
|||||||
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
|
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
|
||||||
|
|
||||||
#define MyAppName "Z-Sharp"
|
#define MyAppName "Z-Sharp"
|
||||||
#define MyAppVersion "2.1.0-alpha"
|
#define MyAppVersion "2.1.1-alpha"
|
||||||
#define MyAppPublisher "AstroSam"
|
#define MyAppPublisher "AstroSam"
|
||||||
#define MyAppURL "https://github.com/sam-astro/Z-Sharp"
|
#define MyAppURL "https://github.com/sam-astro/Z-Sharp"
|
||||||
#define MyAppExeName "ZSharp.exe"
|
#define MyAppExeName "ZSharp.exe"
|
||||||
|
|||||||
225
ZSharp/builtin.h
225
ZSharp/builtin.h
@ -28,8 +28,8 @@ using namespace boost;
|
|||||||
|
|
||||||
vector<string> types = { "int", "float", "string", "bool", "void", "null", "Sprite", "Vec2", "Text" };
|
vector<string> types = { "int", "float", "string", "bool", "void", "null", "Sprite", "Vec2", "Text" };
|
||||||
|
|
||||||
unordered_map<string, vector<vector<string>>> builtinFunctionValues;
|
//unordered_map<string, vector<vector<string>>> builtinFunctionValues;
|
||||||
unordered_map<string, boost::any> builtinVarVals;
|
//unordered_map<string, boost::any> builtinVarVals;
|
||||||
|
|
||||||
// Foreground colors
|
// Foreground colors
|
||||||
const std::string blackFGColor = "\x1B[30m";
|
const std::string blackFGColor = "\x1B[30m";
|
||||||
@ -72,8 +72,13 @@ class NullType {
|
|||||||
public:
|
public:
|
||||||
string type = "NULL";
|
string type = "NULL";
|
||||||
};
|
};
|
||||||
|
class BREAK {
|
||||||
|
public:
|
||||||
|
string type = "BREAK";
|
||||||
|
};
|
||||||
|
|
||||||
boost::any nullType;
|
boost::any nullType;
|
||||||
|
boost::any breakReOp;
|
||||||
|
|
||||||
float clamp(float v, float min, float max)
|
float clamp(float v, float min, float max)
|
||||||
{
|
{
|
||||||
@ -141,7 +146,7 @@ void PrintColored(std::string text, std::string fgColor, std::string bgColor, bo
|
|||||||
int LogWarning(const string& warningText)
|
int LogWarning(const string& warningText)
|
||||||
{
|
{
|
||||||
PrintColored("WARNING: ", yellowFGColor, "", true);
|
PrintColored("WARNING: ", yellowFGColor, "", true);
|
||||||
PrintColored(warningText, yellowFGColor, "", true);
|
PrintColored(escaped(warningText), yellowFGColor, "", true);
|
||||||
cerr << std::endl;
|
cerr << std::endl;
|
||||||
//cout << "\x1B[33mWARNING: " << warningText << "\033[0m\t\t" << endl;
|
//cout << "\x1B[33mWARNING: " << warningText << "\033[0m\t\t" << endl;
|
||||||
return 1;
|
return 1;
|
||||||
@ -157,7 +162,15 @@ int InterpreterLog(const string& logText)
|
|||||||
|
|
||||||
tm bt{};
|
tm bt{};
|
||||||
#if UNIX
|
#if UNIX
|
||||||
//localtime_r(&timer, &bt);
|
time_t currentTime;
|
||||||
|
struct tm* localTime;
|
||||||
|
|
||||||
|
time(¤tTime); // Get the current time
|
||||||
|
localTime = localtime(¤tTime); // Convert the current time to the local time
|
||||||
|
|
||||||
|
Hour = localTime->tm_hour;
|
||||||
|
Min = localTime->tm_min;
|
||||||
|
Sec = localTime->tm_sec;
|
||||||
#elif WINDOWS
|
#elif WINDOWS
|
||||||
localtime_s(&bt, &timer);
|
localtime_s(&bt, &timer);
|
||||||
Hour = bt.tm_hour;
|
Hour = bt.tm_hour;
|
||||||
@ -171,7 +184,7 @@ int InterpreterLog(const string& logText)
|
|||||||
|
|
||||||
PrintColored("[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] ", blueFGColor, "", true);
|
PrintColored("[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] ", blueFGColor, "", true);
|
||||||
PrintColored("ZSharp: ", yellowFGColor, "", true);
|
PrintColored("ZSharp: ", yellowFGColor, "", true);
|
||||||
PrintColored(logText, greenFGColor, "", true);
|
PrintColored(escaped(logText), greenFGColor, "", true);
|
||||||
cout << std::endl;
|
cout << std::endl;
|
||||||
//cout << "\x1B[34m[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] \x1B[33mZSharp: \x1B[32m" << logText << "\033[0m\t\t" << endl;
|
//cout << "\x1B[34m[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] \x1B[33mZSharp: \x1B[32m" << logText << "\033[0m\t\t" << endl;
|
||||||
return 1;
|
return 1;
|
||||||
@ -185,9 +198,17 @@ int LogCriticalError(const string& errorText)
|
|||||||
time_t timer = time(0);
|
time_t timer = time(0);
|
||||||
|
|
||||||
tm bt{};
|
tm bt{};
|
||||||
#if defined(__unix__)
|
#if UNIX
|
||||||
//localtime_r(&timer, &bt);
|
time_t currentTime;
|
||||||
#elif defined(_MSC_VER)
|
struct tm* localTime;
|
||||||
|
|
||||||
|
time(¤tTime); // Get the current time
|
||||||
|
localTime = localtime(¤tTime); // Convert the current time to the local time
|
||||||
|
|
||||||
|
Hour = localTime->tm_hour;
|
||||||
|
Min = localTime->tm_min;
|
||||||
|
Sec = localTime->tm_sec;
|
||||||
|
#elif WINDOWS
|
||||||
localtime_s(&bt, &timer);
|
localtime_s(&bt, &timer);
|
||||||
Hour = bt.tm_hour;
|
Hour = bt.tm_hour;
|
||||||
Min = bt.tm_min;
|
Min = bt.tm_min;
|
||||||
@ -200,9 +221,9 @@ int LogCriticalError(const string& errorText)
|
|||||||
|
|
||||||
PrintColored("[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] ", blueFGColor, "", true);
|
PrintColored("[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] ", blueFGColor, "", true);
|
||||||
PrintColored("ZSharp: ", yellowFGColor, "", true);
|
PrintColored("ZSharp: ", yellowFGColor, "", true);
|
||||||
PrintColored(errorText, redFGColor, "", true);
|
PrintColored(escaped(errorText), redFGColor, "", true);
|
||||||
cerr << std::endl;
|
cerr << std::endl;
|
||||||
cout << "Press Enter to Continue";
|
InterpreterLog("Press Enter to Exit...");
|
||||||
cin.ignore();
|
cin.ignore();
|
||||||
exit(1);
|
exit(1);
|
||||||
//cerr << "\x1B[34m[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] \x1B[33mZSharp: \x1B[31mERROR: " << errorText << "\033[0m\t\t" << endl;
|
//cerr << "\x1B[34m[" + to_string(Hour) + ":" + to_string(Min) + ":" + to_string(Sec) + "] \x1B[33mZSharp: \x1B[31mERROR: " << errorText << "\033[0m\t\t" << endl;
|
||||||
@ -276,90 +297,90 @@ bool AxisAlignedCollision(const Sprite& a, const Sprite& b) // AABB - AABB colli
|
|||||||
return collisionX && collisionY;
|
return collisionX && collisionY;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Initial script processing, which loads variables and functions from builtin
|
//// Initial script processing, which loads variables and functions from builtin
|
||||||
int GetBuiltins(std::string s)
|
//int GetBuiltins(std::string s)
|
||||||
{
|
//{
|
||||||
std::string script = replace(s, " ", "\t");
|
// std::string script = replace(s, " ", "\t");
|
||||||
|
//
|
||||||
vector<string> lines = split(script, '\n');
|
// vector<string> lines = split(script, '\n');
|
||||||
vector<vector<string>> words;
|
// vector<vector<string>> words;
|
||||||
for (int i = 0; i < (int)lines.size(); i++)
|
// for (int i = 0; i < (int)lines.size(); i++)
|
||||||
{
|
// {
|
||||||
words.push_back(split(lines.at(i), ' '));
|
// words.push_back(split(lines.at(i), ' '));
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
// Go through entire script and iterate through all types to see if line is a
|
// // Go through entire script and iterate through all types to see if line is a
|
||||||
// function declaration, then store it with it's value
|
// // function declaration, then store it with it's value
|
||||||
for (int lineNum = 0; lineNum < (int)words.size(); lineNum++)
|
// for (int lineNum = 0; lineNum < (int)words.size(); lineNum++)
|
||||||
{
|
// {
|
||||||
//Checks if it is function
|
// //Checks if it is function
|
||||||
if (words.at(lineNum).at(0) == "func")
|
// if (words.at(lineNum).at(0) == "func")
|
||||||
{
|
// {
|
||||||
vector<vector<string>> functionContents;
|
// vector<vector<string>> functionContents;
|
||||||
|
//
|
||||||
string functName = split(words.at(lineNum).at(1), '(')[0];
|
// string functName = split(words.at(lineNum).at(1), '(')[0];
|
||||||
|
//
|
||||||
#if DEVELOPER_MESSAGES == true
|
//#if DEVELOPER_MESSAGES == true
|
||||||
InterpreterLog("Load builtin function " + functName + "...");
|
// InterpreterLog("Load builtin function " + functName + "...");
|
||||||
#endif
|
//#endif
|
||||||
|
//
|
||||||
string args = "";
|
// string args = "";
|
||||||
for (int w = 1; w < (int)words.at(lineNum).size(); w++) // Get all words from the instantiation line: these are the args
|
// for (int w = 1; w < (int)words.at(lineNum).size(); w++) // Get all words from the instantiation line: these are the args
|
||||||
{
|
// {
|
||||||
args += replace(replace(words.at(lineNum).at(w), "(", " "), ")", "");
|
// args += replace(replace(words.at(lineNum).at(w), "(", " "), ")", "");
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
args = replace(args, functName + " ", "");
|
// args = replace(args, functName + " ", "");
|
||||||
functionContents.push_back(split(args, ','));
|
// functionContents.push_back(split(args, ','));
|
||||||
|
//
|
||||||
int numOfBrackets = 1;
|
// int numOfBrackets = 1;
|
||||||
for (int p = lineNum + 2; p < (int)words.size(); p++)
|
// for (int p = lineNum + 2; p < (int)words.size(); p++)
|
||||||
{
|
// {
|
||||||
numOfBrackets += countInVector(words.at(p), "{") - countInVector(words.at(p), "}");
|
// numOfBrackets += countInVector(words.at(p), "{") - countInVector(words.at(p), "}");
|
||||||
if (numOfBrackets == 0)
|
// if (numOfBrackets == 0)
|
||||||
break;
|
// break;
|
||||||
functionContents.push_back(removeTabs(words.at(p), 1));
|
// functionContents.push_back(removeTabs(words.at(p), 1));
|
||||||
}
|
// }
|
||||||
builtinFunctionValues[functName] = functionContents;
|
// builtinFunctionValues[functName] = functionContents;
|
||||||
//cout << functName << " is \n" << Vec2Str(functionContents) << endl << endl;
|
// //cout << functName << " is \n" << Vec2Str(functionContents) << endl << endl;
|
||||||
}
|
// }
|
||||||
else
|
// else
|
||||||
{
|
// {
|
||||||
if (words.at(lineNum).at(0) == "string")
|
// if (words.at(lineNum).at(0) == "string")
|
||||||
{
|
// {
|
||||||
builtinVarVals[words.at(lineNum).at(1)] = StringRaw(words.at(lineNum).at(3));
|
// builtinVarVals[words.at(lineNum).at(1)] = StringRaw(words.at(lineNum).at(3));
|
||||||
#if DEVELOPER_MESSAGES == true
|
//#if DEVELOPER_MESSAGES == true
|
||||||
InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
// InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
||||||
#endif
|
//#endif
|
||||||
}
|
// }
|
||||||
else if (words.at(lineNum).at(0) == "int")
|
// else if (words.at(lineNum).at(0) == "int")
|
||||||
{
|
// {
|
||||||
builtinVarVals[words.at(lineNum).at(1)] = stoi(words.at(lineNum).at(3));
|
// builtinVarVals[words.at(lineNum).at(1)] = stoi(words.at(lineNum).at(3));
|
||||||
#if DEVELOPER_MESSAGES == true
|
//#if DEVELOPER_MESSAGES == true
|
||||||
InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
// InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
||||||
#endif
|
//#endif
|
||||||
}
|
// }
|
||||||
else if (words.at(lineNum).at(0) == "float")
|
// else if (words.at(lineNum).at(0) == "float")
|
||||||
{
|
// {
|
||||||
builtinVarVals[words.at(lineNum).at(1)] = stof(words.at(lineNum).at(3));
|
// builtinVarVals[words.at(lineNum).at(1)] = stof(words.at(lineNum).at(3));
|
||||||
#if DEVELOPER_MESSAGES == true
|
//#if DEVELOPER_MESSAGES == true
|
||||||
InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
// InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
||||||
#endif
|
//#endif
|
||||||
}
|
// }
|
||||||
else if (words.at(lineNum).at(0) == "bool")
|
// else if (words.at(lineNum).at(0) == "bool")
|
||||||
{
|
// {
|
||||||
builtinVarVals[words.at(lineNum).at(1)] = stob(words.at(lineNum).at(3));
|
// builtinVarVals[words.at(lineNum).at(1)] = stob(words.at(lineNum).at(3));
|
||||||
#if DEVELOPER_MESSAGES == true
|
//#if DEVELOPER_MESSAGES == true
|
||||||
InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
// InterpreterLog("Load builtin variable " + words.at(lineNum).at(1) + "...");
|
||||||
#endif
|
//#endif
|
||||||
}
|
// }
|
||||||
//else
|
// //else
|
||||||
// LogWarning("unrecognized type \'" + words[lineNum][0] + "\' on line: " + to_string(lineNum));
|
// // LogWarning("unrecognized type \'" + words[lineNum][0] + "\' on line: " + to_string(lineNum));
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
return 0;
|
// return 0;
|
||||||
}
|
//}
|
||||||
|
|
||||||
// Executes
|
// Executes
|
||||||
boost::any ZSFunction(const string& name, const vector<boost::any>& args)
|
boost::any ZSFunction(const string& name, const vector<boost::any>& args)
|
||||||
@ -403,8 +424,16 @@ boost::any ZSFunction(const string& name, const vector<boost::any>& args)
|
|||||||
if (!fileExists(StringRaw(AnyAsString(args.at(1)))))
|
if (!fileExists(StringRaw(AnyAsString(args.at(1)))))
|
||||||
LogCriticalError("Failed to create 'Text' object: \"" + StringRaw(AnyAsString(args.at(1))) + "\"");
|
LogCriticalError("Failed to create 'Text' object: \"" + StringRaw(AnyAsString(args.at(1))) + "\"");
|
||||||
|
|
||||||
Text t(StringRaw(AnyAsString(args.at(0))), StringRaw(AnyAsString(args.at(1))), any_cast<Vec2>(args.at(2)), AnyAsFloat(args.at(3)), AnyAsFloat(args.at(4)), (Uint8)AnyAsFloat(args.at(5)), (Uint8)AnyAsFloat(args.at(6)), (Uint8)AnyAsFloat(args.at(7)));
|
if (args.size() <= 8)
|
||||||
return t;
|
{
|
||||||
|
Text t(StringRaw(AnyAsString(args.at(0))), StringRaw(AnyAsString(args.at(1))), any_cast<Vec2>(args.at(2)), AnyAsFloat(args.at(3)), AnyAsFloat(args.at(4)), (Uint8)AnyAsFloat(args.at(5)), (Uint8)AnyAsFloat(args.at(6)), (Uint8)AnyAsFloat(args.at(7)), true);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Text t(StringRaw(AnyAsString(args.at(0))), StringRaw(AnyAsString(args.at(1))), any_cast<Vec2>(args.at(2)), AnyAsFloat(args.at(3)), AnyAsFloat(args.at(4)), (Uint8)AnyAsFloat(args.at(5)), (Uint8)AnyAsFloat(args.at(6)), (Uint8)AnyAsFloat(args.at(7)), AnyAsBool(args.at(8)));
|
||||||
|
return t;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else if (name == "ZS.Graphics.DrawText")
|
else if (name == "ZS.Graphics.DrawText")
|
||||||
any_cast<Text>(args.at(0)).Draw();
|
any_cast<Text>(args.at(0)).Draw();
|
||||||
@ -417,9 +446,9 @@ boost::any ZSFunction(const string& name, const vector<boost::any>& args)
|
|||||||
else if (name == "ZS.Input.GetKey")
|
else if (name == "ZS.Input.GetKey")
|
||||||
return KEYS[StringRaw(any_cast<string>(args.at(0)))] == 1;
|
return KEYS[StringRaw(any_cast<string>(args.at(0)))] == 1;
|
||||||
else if (name == "ZS.System.Print")
|
else if (name == "ZS.System.Print")
|
||||||
cout << StringRaw(AnyAsString(args.at(0)));
|
cout << StringRaw(AnyAsString(args.at(0))) << StringRaw(AnyAsString(args.at(0))).length();
|
||||||
else if (name == "ZS.System.PrintLine")
|
else if (name == "ZS.System.PrintLine")
|
||||||
cout << StringRaw(AnyAsString(args.at(0))) << endl;
|
cout << StringRaw(AnyAsString(args.at(0))) << StringRaw(AnyAsString(args.at(0))).length() << endl;
|
||||||
else if (name == "ZS.System.Vec2")
|
else if (name == "ZS.System.Vec2")
|
||||||
{
|
{
|
||||||
Vec2 v(AnyAsFloat(args.at(0)), AnyAsFloat(args.at(1)));
|
Vec2 v(AnyAsFloat(args.at(0)), AnyAsFloat(args.at(1)));
|
||||||
|
|||||||
@ -523,8 +523,8 @@ public:
|
|||||||
class Text
|
class Text
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Text(std::string content, std::string pathToFont, Vec2 position, float fontSize, double angle, Uint8 r, Uint8 g, Uint8 b)
|
Text(std::string content, std::string pathToFont, Vec2 position, float fontSize, double angle, Uint8 r, Uint8 g, Uint8 b, bool antialias)
|
||||||
: position(position), angle(angle), content(content), pathToFont(pathToFont), fontSize(fontSize), r(r), g(g), b(b)
|
: position(position), angle(angle), content(content), pathToFont(pathToFont), fontSize(fontSize), r(r), g(g), b(b), antialias(antialias)
|
||||||
{
|
{
|
||||||
rect.x = position.x;
|
rect.x = position.x;
|
||||||
rect.y = position.y;
|
rect.y = position.y;
|
||||||
@ -538,8 +538,12 @@ public:
|
|||||||
{
|
{
|
||||||
SDL_Color color = { r, g, b };
|
SDL_Color color = { r, g, b };
|
||||||
|
|
||||||
SDL_Surface* surface = TTF_RenderText_Blended(font, content.c_str(), color);
|
SDL_Surface* surface;
|
||||||
|
if (antialias)
|
||||||
|
surface = TTF_RenderText_Blended(font, content.c_str(), color);
|
||||||
|
else
|
||||||
|
surface = TTF_RenderText_Solid(font, content.c_str(), color);
|
||||||
|
|
||||||
texture = SDL_CreateTextureFromSurface(gRenderer, surface);
|
texture = SDL_CreateTextureFromSurface(gRenderer, surface);
|
||||||
|
|
||||||
TTF_SizeText(font, content.c_str(), &rect.w, &rect.h);
|
TTF_SizeText(font, content.c_str(), &rect.w, &rect.h);
|
||||||
@ -559,7 +563,11 @@ public:
|
|||||||
{
|
{
|
||||||
SDL_Color color = { r, g, b };
|
SDL_Color color = { r, g, b };
|
||||||
|
|
||||||
SDL_Surface* surface = TTF_RenderText_Blended(font, content.c_str(), color);
|
SDL_Surface* surface;
|
||||||
|
if (antialias)
|
||||||
|
surface = TTF_RenderText_Blended(font, content.c_str(), color);
|
||||||
|
else
|
||||||
|
surface = TTF_RenderText_Solid(font, content.c_str(), color);
|
||||||
|
|
||||||
SDL_DestroyTexture(texture);
|
SDL_DestroyTexture(texture);
|
||||||
texture = SDL_CreateTextureFromSurface(gRenderer, surface);
|
texture = SDL_CreateTextureFromSurface(gRenderer, surface);
|
||||||
@ -604,6 +612,8 @@ public:
|
|||||||
return content;
|
return content;
|
||||||
if (componentName == "pathToFont")
|
if (componentName == "pathToFont")
|
||||||
return pathToFont;
|
return pathToFont;
|
||||||
|
if (componentName == "antialias")
|
||||||
|
return antialias;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -711,12 +721,19 @@ public:
|
|||||||
else if (oper == "+=")
|
else if (oper == "+=")
|
||||||
content += AnyAsString(otherVal);
|
content += AnyAsString(otherVal);
|
||||||
}
|
}
|
||||||
|
else if (componentName == "antialias")
|
||||||
|
{
|
||||||
|
if (oper == "=")
|
||||||
|
antialias = AnyAsBool(otherVal);
|
||||||
|
}
|
||||||
|
|
||||||
// Updates changes to text
|
// Updates changes to text
|
||||||
Update();
|
Update();
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool antialias = true;
|
||||||
|
|
||||||
Vec2 position;
|
Vec2 position;
|
||||||
Vec2 scale;
|
Vec2 scale;
|
||||||
float fontSize;
|
float fontSize;
|
||||||
|
|||||||
@ -8,7 +8,8 @@
|
|||||||
//#include "builtin.h"
|
//#include "builtin.h"
|
||||||
using namespace std;
|
using namespace std;
|
||||||
|
|
||||||
const string WHITESPACE = " \n\r\t\f\v";
|
const string WHITESPACE = " \t\f";
|
||||||
|
//const string WHITESPACE = " \n\r\t\f\v";
|
||||||
|
|
||||||
|
|
||||||
bool isNumber(const string& str)
|
bool isNumber(const string& str)
|
||||||
@ -25,6 +26,51 @@ bool stob(const string& str)
|
|||||||
return b;
|
return b;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
string unescape(const string& s)
|
||||||
|
{
|
||||||
|
string res;
|
||||||
|
string::const_iterator it = s.begin();
|
||||||
|
while (it != s.end())
|
||||||
|
{
|
||||||
|
char c = *it++;
|
||||||
|
if (c == '\\' && it != s.end())
|
||||||
|
{
|
||||||
|
switch (*it++) {
|
||||||
|
case '\\': c = '\\'; break;
|
||||||
|
case 'n': c = '\n'; break;
|
||||||
|
case 't': c = '\t'; break;
|
||||||
|
// all other escapes
|
||||||
|
default:
|
||||||
|
// invalid escape sequence - skip it. alternatively you can copy it as is, throw an exception...
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
res += c;
|
||||||
|
}
|
||||||
|
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string escaped(const std::string& input)
|
||||||
|
{
|
||||||
|
std::string output;
|
||||||
|
output.reserve(input.size());
|
||||||
|
for (const char c : input) {
|
||||||
|
switch (c) {
|
||||||
|
case '\a': output += "\\a"; break;
|
||||||
|
case '\b': output += "\\b"; break;
|
||||||
|
case '\f': output += "\\f"; break;
|
||||||
|
case '\n': output += "\\n"; break;
|
||||||
|
case '\r': output += "\\r"; break;
|
||||||
|
case '\t': output += "\\t"; break;
|
||||||
|
case '\v': output += "\\v"; break;
|
||||||
|
default: output += c; break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return output;
|
||||||
|
}
|
||||||
|
|
||||||
string StringRaw(const string& s)
|
string StringRaw(const string& s)
|
||||||
{
|
{
|
||||||
string str = trim(s);
|
string str = trim(s);
|
||||||
@ -42,7 +88,7 @@ string StringRaw(const string& s)
|
|||||||
if (str[str.size() - 1] != '\"')
|
if (str[str.size() - 1] != '\"')
|
||||||
withoutQuotes += str[str.size() - 1];
|
withoutQuotes += str[str.size() - 1];
|
||||||
|
|
||||||
return withoutQuotes;
|
return unescape(withoutQuotes);
|
||||||
}
|
}
|
||||||
|
|
||||||
string Quoted(const string& s)
|
string Quoted(const string& s)
|
||||||
@ -190,20 +236,25 @@ string betweenChars(const string& str, const char& openChar, const char& closeCh
|
|||||||
{
|
{
|
||||||
string content = "";
|
string content = "";
|
||||||
|
|
||||||
int waitingForClose = 0;
|
int startPos = 0;
|
||||||
|
int endPos = (int)str.size();
|
||||||
|
|
||||||
for (int i = 0; i < (int)str.size(); i++)
|
for (int i = 0; i < (int)str.size(); i++)
|
||||||
{
|
{
|
||||||
if (waitingForClose > 0 && !(str[i] == closeChar && waitingForClose == 1))
|
if (str[i] == openChar){
|
||||||
content += str[i];
|
startPos = i+1;
|
||||||
|
break;
|
||||||
if (str[i] == openChar)
|
}
|
||||||
waitingForClose++;
|
}
|
||||||
else if (str[i] == closeChar)
|
for (int i = (int)str.size()-1; i >=0; i--)
|
||||||
waitingForClose--;
|
{
|
||||||
|
if (str[i] == closeChar){
|
||||||
|
endPos = i-(startPos); // or startPos-1 idk I cant do math right now
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return content;
|
return str.substr(startPos, endPos);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool startsWith(const string& str, const string& lookFor)
|
bool startsWith(const string& str, const string& lookFor)
|
||||||
@ -420,4 +471,4 @@ bool isEscaped(const string& str, int curChar)
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -69,4 +69,6 @@ bool isEscaped(const string& str, int curChar);
|
|||||||
|
|
||||||
bool startsWith(const string& str, const string& lookFor);
|
bool startsWith(const string& str, const string& lookFor);
|
||||||
|
|
||||||
|
std::string escaped(const std::string& input);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@ -1,5 +1,103 @@
|
|||||||
|
// This is an "included" ZS file, which can keep your main script
|
||||||
|
// tidier and more organized or easily share the same functions
|
||||||
|
// across multiple programs.
|
||||||
|
|
||||||
|
|
||||||
func TestInclude()
|
func TestInclude()
|
||||||
{
|
{
|
||||||
print "Hello World!"
|
Printl("Hello World!")
|
||||||
}
|
}
|
||||||
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
// Benchmark, to check if performance suffers from too many functions/variables
|
||||||
|
//////////////////////////////////////////////////////////////////////////////
|
||||||
|
func b1()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b2()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b3()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b4()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b5()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b6()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b7()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b8()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b9()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b10()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b11()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b12()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b13()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b14()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b15()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
func b16()
|
||||||
|
{
|
||||||
|
Printl("Hello World!")
|
||||||
|
}
|
||||||
|
|
||||||
|
int a = 4
|
||||||
|
int b = 4
|
||||||
|
int c = 4
|
||||||
|
int d = 4
|
||||||
|
int e = 4
|
||||||
|
int f = 4
|
||||||
|
int g = 4
|
||||||
|
int h = 4
|
||||||
|
int i = 4
|
||||||
|
int j = 4
|
||||||
|
int k = 4
|
||||||
|
int l = 4
|
||||||
|
int m = 4
|
||||||
|
int n = 4
|
||||||
|
int o = 4
|
||||||
|
int p = 4
|
||||||
|
int q = 4
|
||||||
|
int r = 4
|
||||||
|
int s = 4
|
||||||
|
int t = 4
|
||||||
|
int u = 4
|
||||||
|
int v = 4
|
||||||
|
int w = 4
|
||||||
|
int x = 4
|
||||||
|
int y = 4
|
||||||
|
int z = 4
|
||||||
|
|||||||
@ -2,108 +2,127 @@ int g_screenw = 256
|
|||||||
int g_screenh = 224
|
int g_screenh = 224
|
||||||
int g_resolutionScale = 3
|
int g_resolutionScale = 3
|
||||||
|
|
||||||
float g_playerWalkSpeed = 400
|
float g_playerWalkSpeed = 150
|
||||||
float g_playerRunSpeed = 700
|
float g_playerRunSpeed = 210
|
||||||
float g_jumpHeight = 20
|
float g_jumpHeight = 200
|
||||||
float g_currPlayerSpeed = 400
|
float g_currPlayerSpeed = 400
|
||||||
|
|
||||||
bool g_running = false
|
bool g_running = false
|
||||||
|
bool g_colliding = false
|
||||||
|
|
||||||
float g_gravitySpeed = -86
|
float g_gravitySpeed = 86
|
||||||
|
|
||||||
include "./extra-include.zs"
|
bool g_jumping = false
|
||||||
|
float g_jumpingTime = 0
|
||||||
|
|
||||||
|
//include "./extra-include.zs"
|
||||||
|
|
||||||
func Main()
|
func Main()
|
||||||
{
|
{
|
||||||
//SplitThread(ThreadedFunction())
|
//SplitThread(ThreadedFunction())
|
||||||
|
EXIT_WHEN_DONE = false
|
||||||
|
|
||||||
// Immediately creates the window, then Start(), then the game loop. The game loop calls Update() every frame
|
// Immediately creates the window, then runs Start(), then the game loop. The game loop calls Update() every frame
|
||||||
ZS.Graphics.Init("Platformer game", g_screenw, g_screenh, g_resolutionScale)
|
ZS.Graphics.Init("Platformer game", g_screenw, g_screenh, g_resolutionScale)
|
||||||
}
|
}
|
||||||
|
|
||||||
func ThreadedFunction()
|
func ThreadedFunction()
|
||||||
{
|
{
|
||||||
print "threaded:"
|
Printl("threaded:")
|
||||||
}
|
}
|
||||||
|
|
||||||
func Start()
|
func Start()
|
||||||
{
|
{
|
||||||
float centerX = g_screenw / 2
|
float centerX = g_screenw / 2
|
||||||
float centerY = g_screenh / 2
|
float centerY = g_screenh / 2
|
||||||
global Vec2 g_screencenter = NVec2(centerX, centerY)
|
global Vec2 g_screencenter = NVec2(g_screenw / 2, g_screenh / 2)
|
||||||
|
|
||||||
Vec2 playerPos = g_screencenter
|
global Sprite g_playerSprite = ZS.Graphics.Sprite("./mariostill.png", g_screencenter, NVec2(16, 16), 0)
|
||||||
Vec2 playerScale = NVec2(16, 16)
|
|
||||||
global Sprite g_playerSprite = ZS.Graphics.Sprite("./mariostill.png", playerPos, playerScale, 0)
|
|
||||||
|
|
||||||
Vec2 groundPos = NVec2(g_screencenter.x, 192)
|
global Sprite g_groundSprite = ZS.Graphics.Sprite("./square.png", NVec2(g_screencenter.x, 192), NVec2(256, 16), 0)
|
||||||
Vec2 groundScale = NVec2(256, 16)
|
|
||||||
global Sprite g_groundSprite = ZS.Graphics.Sprite("./square.png", groundPos, groundScale, 0)
|
|
||||||
|
|
||||||
Vec2 instructionsPos = NVec2(centerOfScreen.x, centerOfScreen.y)
|
global Text g_instructionsText = ZS.Graphics.Text("Use Arrow Keys or WASD to Move and Spacebar to Jump", "./arial.ttf", NVec2(g_screencenter.x, g_screencenter.y), 8, 0, 255, 255, 255)
|
||||||
global Text g_instructionsText = ZS.Graphics.Text("Use Arrow Keys or WASD to Move, and Spacebar to Jump", "./arial.ttf", instructionsPos, 20, 0, 255, 255, 255)
|
g_instructionsText.antialias = false
|
||||||
|
|
||||||
global Vec2 g_playerTargetPosition = playerPos
|
global Vec2 g_playerTargetPosition = g_screencenter
|
||||||
|
|
||||||
int i = 0
|
|
||||||
while i < 10 {
|
|
||||||
i += 1
|
|
||||||
print "while iter : " + i
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func Update(deltaTime) {
|
func Update(deltaTime)
|
||||||
|
{
|
||||||
float fps = 1 / deltaTime
|
float fps = 1 / deltaTime
|
||||||
print "FPS: " + fps
|
g_jumpingTime += deltaTime
|
||||||
|
Printl("FPS: " + fps)
|
||||||
//TestInclude()
|
//TestInclude()
|
||||||
|
|
||||||
//// Test automatic conversion from bool to int
|
|
||||||
//int c = GetKey("A")
|
|
||||||
//print "Test: " + c
|
|
||||||
|
|
||||||
// Shift key lets you sprint
|
// Shift key lets you sprint
|
||||||
g_running = GetKey("SHIFT_L")
|
g_running = GetKey("SHIFT_L")
|
||||||
|
|
||||||
if g_running == true{
|
if g_running == true
|
||||||
|
{
|
||||||
g_currPlayerSpeed = g_playerRunSpeed
|
g_currPlayerSpeed = g_playerRunSpeed
|
||||||
}
|
}
|
||||||
|
|
||||||
if g_running == false
|
if g_running == false
|
||||||
{
|
{
|
||||||
g_currPlayerSpeed = g_playerWalkSpeed
|
g_currPlayerSpeed = g_playerWalkSpeed
|
||||||
}
|
}
|
||||||
|
|
||||||
// Move Left And Right
|
// Move Left And Right
|
||||||
if GetKey("A") == true
|
|
||||||
{
|
|
||||||
float newY = g_playerSprite.position.y
|
|
||||||
|
|
||||||
float newX = g_playerTargetPosition.x - g_currPlayerSpeed * deltaTime
|
|
||||||
g_playerTargetPosition = NVec2(newX, newY)
|
|
||||||
}
|
|
||||||
if GetKey("D") == true
|
if GetKey("D") == true
|
||||||
{
|
{
|
||||||
float newY = g_playerSprite.position.y
|
g_playerTargetPosition.x += g_currPlayerSpeed * deltaTime
|
||||||
|
}
|
||||||
float newX = g_playerTargetPosition.x + g_currPlayerSpeed * deltaTime
|
if GetKey("A") == true
|
||||||
g_playerTargetPosition = NVec2(newX, newY)
|
{
|
||||||
|
g_playerTargetPosition.x -= g_currPlayerSpeed * deltaTime
|
||||||
}
|
}
|
||||||
// Lerps from old position to destination smoothly
|
|
||||||
float oldX = g_playerSprite.position.x
|
|
||||||
float newX = g_playerTargetPosition.x
|
|
||||||
float stopSpeed = deltaTime * 7
|
|
||||||
float lerpedX = Lerp(oldX, newX, stopSpeed)
|
|
||||||
g_playerSprite.position = NVec2(lerpedX, newY)
|
|
||||||
|
|
||||||
|
|
||||||
|
// Apply gravity
|
||||||
|
g_colliding = Colliding(g_playerSprite, g_groundSprite)
|
||||||
|
if g_colliding == false
|
||||||
|
{
|
||||||
|
if g_jumping == false
|
||||||
|
{
|
||||||
|
g_playerTargetPosition.y += deltaTime * g_gravitySpeed
|
||||||
|
}
|
||||||
|
if g_jumping == true
|
||||||
|
{
|
||||||
|
g_playerTargetPosition.y -= (g_jumpHeight * deltaTime) + (deltaTime * g_gravitySpeed * -g_jumpingTime * 5)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if g_colliding == true
|
||||||
|
{
|
||||||
|
if GetKey("SPACE") == false
|
||||||
|
{
|
||||||
|
if g_jumpingTime > 1
|
||||||
|
{
|
||||||
|
g_jumping = false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if GetKey("SPACE") == true
|
||||||
|
{
|
||||||
|
g_jumping = true
|
||||||
|
g_jumpingTime = 0
|
||||||
|
g_playerTargetPosition.y -= 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Lerps from old position to destination smoothly
|
||||||
|
float stopSpeed = deltaTime * 15
|
||||||
|
float lerpedX = Lerp(g_playerSprite.position.x, g_playerTargetPosition.x, stopSpeed)
|
||||||
|
g_playerSprite.position = NVec2(lerpedX, g_playerTargetPosition.y)
|
||||||
|
|
||||||
// Finally draws all of the sprites
|
// Finally draws all of the sprites
|
||||||
ZS.Graphics.Draw(g_playerSprite)
|
ZS.Graphics.Draw(g_playerSprite)
|
||||||
ZS.Graphics.Draw(g_groundSprite)
|
ZS.Graphics.Draw(g_groundSprite)
|
||||||
|
|
||||||
|
// Draw the text
|
||||||
ZS.Graphics.DrawText(g_instructionsText)
|
ZS.Graphics.DrawText(g_instructionsText)
|
||||||
}
|
}
|
||||||
|
|
||||||
func Colliding(a, b)
|
func Colliding(a, b)
|
||||||
{
|
{
|
||||||
bool b = ZS.Physics.AxisAlignedCollision(a, b)
|
bool bo = ZS.Physics.AxisAlignedCollision(a, b)
|
||||||
return b
|
return bo
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
examples/Pong-Example-Project/ball.png
Normal file
BIN
examples/Pong-Example-Project/ball.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 403 B |
@ -16,6 +16,8 @@ bool aiOn = false
|
|||||||
// so if you never call ZS.Graphics.Init, then Start won't run
|
// so if you never call ZS.Graphics.Init, then Start won't run
|
||||||
func Main()
|
func Main()
|
||||||
{
|
{
|
||||||
|
EXIT_WHEN_DONE = false
|
||||||
|
|
||||||
// Immediately creates the window, then Start(), then the game loop. The game loop calls Update() every frame
|
// Immediately creates the window, then Start(), then the game loop. The game loop calls Update() every frame
|
||||||
ZS.Graphics.Init("This is a pong game", SCREENW, SCREENH)
|
ZS.Graphics.Init("This is a pong game", SCREENW, SCREENH)
|
||||||
}
|
}
|
||||||
@ -39,7 +41,7 @@ func Start()
|
|||||||
Vec2 rPaddlePosition = NVec2(rOffset, yPosPaddle)
|
Vec2 rPaddlePosition = NVec2(rOffset, yPosPaddle)
|
||||||
global Vec2 rPaddleTargetPosition = NVec2(rOffset, yPosPaddle)
|
global Vec2 rPaddleTargetPosition = NVec2(rOffset, yPosPaddle)
|
||||||
|
|
||||||
global Sprite ballSpr = ZS.Graphics.Sprite("./square.png", ballPos, ballScale, 0)
|
global Sprite ballSpr = ZS.Graphics.Sprite("./ball.png", ballPos, ballScale, 0)
|
||||||
global Sprite lPaddle = ZS.Graphics.Sprite("./square.png", lPaddlePosition, paddleScale, 0)
|
global Sprite lPaddle = ZS.Graphics.Sprite("./square.png", lPaddlePosition, paddleScale, 0)
|
||||||
global Sprite rPaddle = ZS.Graphics.Sprite("./square.png", rPaddlePosition, paddleScale, 0)
|
global Sprite rPaddle = ZS.Graphics.Sprite("./square.png", rPaddlePosition, paddleScale, 0)
|
||||||
|
|
||||||
@ -62,7 +64,7 @@ func Start()
|
|||||||
func Update(deltaTime)
|
func Update(deltaTime)
|
||||||
{
|
{
|
||||||
//float FPS = 1 / deltaTime
|
//float FPS = 1 / deltaTime
|
||||||
//print "FPS: " + FPS
|
//Printl("FPS: " + FPS)
|
||||||
|
|
||||||
// Handles Left Paddle Movement
|
// Handles Left Paddle Movement
|
||||||
//
|
//
|
||||||
@ -237,7 +239,7 @@ func HandleBallBounce()
|
|||||||
difference -= ballY
|
difference -= ballY
|
||||||
float paddleHeight = rPaddle.scale.y
|
float paddleHeight = rPaddle.scale.y
|
||||||
float normalizedRelativeIntersectionY = difference / (paddleHeight / 2)
|
float normalizedRelativeIntersectionY = difference / (paddleHeight / 2)
|
||||||
float bounceAngle = normalizedRelativeIntersectionY * 0.523599
|
float bounceAngle = normalizedRelativeIntersectionY * -0.523599
|
||||||
float ballVx = ballSpeed
|
float ballVx = ballSpeed
|
||||||
ballVx *= Cos(bounceAngle)
|
ballVx *= Cos(bounceAngle)
|
||||||
ballVx *= -1
|
ballVx *= -1
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user