From 2c565d533f1b41c98dcc13ed1be0fab85dedd1cc Mon Sep 17 00:00:00 2001 From: sam-astro <77079540+sam-astro@users.noreply.github.com> Date: Fri, 27 May 2022 20:30:04 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 9b52781..0607b1b 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ ## Introduction -Z-Sharp is a custom programming language I made because I don't like c++ very much (Z-Sharp's interpreter is written in c++ though). Z-Sharp scripts have the file extension .ZS. The base syntax and formatting I would say is quite similar to C# or Python, but differs as task complexity increases. It has support for graphics using SDL2, and by default is not enabled. +Z-Sharp is a custom programming language I made because I don't like c++ very much (Z-Sharp's interpreter is written in c++ though). Z-Sharp scripts have the file extension .ZS. The base syntax and formatting I would say is quite similar to C# or Python, but differs as task complexity increases. It also has support for graphics using SDL2. Before using Z#: There is ***no documentation***, ***strings*** barely work, ***performance*** isn't great, the syntax is ***very specific***, and most errors just cause it to ***crash without warning***. I am just a *single developer* working on this during my free time; between school, other projects, and YouTube. Z-Sharp will most likely never be finished, since it was really supposed to end when the video was published about it.