generated from projects/testosmaximus
fix: update version to 1.3.7 in package.json and package-lock.json; enhance drawing functions in RickGamePanel for improved gameplay visuals
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source/package-lock.json
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4
source/package-lock.json
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@ -1,12 +1,12 @@
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{
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"name": "@funky-flask-test/funky-flask-test",
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"version": "1.3.6",
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"version": "1.3.7",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "@funky-flask-test/funky-flask-test",
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"version": "1.3.6",
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"version": "1.3.7",
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"devDependencies": {
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"@types/node": "^24.0.15",
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"typescript": "^5.8.3",
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@ -1,6 +1,6 @@
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{
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"name": "@funky-flask-test/funky-flask-test",
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"version": "1.3.6",
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"version": "1.3.7",
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"type": "module",
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"main": "./dist/index.jsx",
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"exports": {
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@ -146,26 +146,85 @@ export class RickGamePanel {
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private draw() {
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const ctx = this.ctx;
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ctx.clearRect(0, 0, 300, 200);
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ctx.fillStyle = '#222'; ctx.fillRect(0, 0, 300, 200);
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ctx.fillStyle = '#444'; ctx.fillRect(0, 190, 300, 10);
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ctx.fillStyle = '#222';
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ctx.fillRect(0, 0, 300, 200); // background
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ctx.fillStyle = '#444';
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ctx.fillRect(0, 190, 300, 10); // ground
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// draw enemies
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this.enemies.forEach(e => {
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const img = this.assetImgs.dogWalk;
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ctx.drawImage(img, e.x, e.y, e.size, e.size);
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if (e.variant === 'fly') {
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this.drawDogFly(e.x, e.y);
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} else {
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this.drawDogWalk(e.x, e.y);
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}
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});
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this.powerups.forEach(p => {
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const img = this.assetImgs.nut;
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ctx.drawImage(img, p.x, p.y, p.size, p.size);
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});
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const pl = this.assetImgs.squirrel;
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ctx.drawImage(pl, this.player.x, this.player.y, this.player.width, this.player.height);
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ctx.fillStyle = '#fff'; ctx.font = '12px monospace';
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// draw powerups
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this.powerups.forEach(p => this.drawNut(p.x, p.y));
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// draw player
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this.drawSquirrel(this.player.x, this.player.y);
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// score
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ctx.fillStyle = '#fff';
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ctx.font = '12px monospace';
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ctx.fillText(`Score: ${this.score}`, 200, 20);
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// game over
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if (this.isGameOver) {
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ctx.font = 'bold 16px monospace';
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ctx.fillText('Game Over! Click to restart', 50, 100);
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}
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}
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private drawSquirrel(x: number, y: number) {
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const ctx = this.ctx;
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ctx.fillStyle = '#33f';
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ctx.fillRect(x, y, 10, 10); // body
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ctx.fillStyle = '#66f';
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ctx.fillRect(x - 4, y + 2, 6, 6); // tail
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}
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private drawDogWalk(x: number, y: number) {
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const ctx = this.ctx;
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ctx.fillStyle = '#f33';
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ctx.fillRect(x, y, 10, 10); // body
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ctx.fillStyle = '#000';
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ctx.fillRect(x + 2, y - 2, 2, 2); // ear left
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ctx.fillRect(x + 6, y - 2, 2, 2); // ear right
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}
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private drawDogFly(x: number, y: number) {
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const ctx = this.ctx;
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ctx.fillStyle = '#ff3';
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ctx.fillRect(x, y, 10, 10); // body
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ctx.fillStyle = '#ccc';
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ctx.beginPath();
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ctx.moveTo(x, y);
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ctx.lineTo(x - 5, y + 5);
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ctx.lineTo(x, y + 10);
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ctx.fill(); // wing left
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ctx.beginPath();
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ctx.moveTo(x + 10, y);
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ctx.lineTo(x + 15, y + 5);
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ctx.lineTo(x + 10, y + 10);
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ctx.fill(); // wing right
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}
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private drawNut(x: number, y: number) {
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const ctx = this.ctx;
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ctx.fillStyle = '#a52a2a';
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ctx.beginPath();
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ctx.arc(x + 5, y + 5, 5, 0, Math.PI * 2);
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ctx.fill();
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ctx.fillStyle = '#228B22';
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ctx.fillRect(x + 3, y - 2, 4, 2); // little leaf on top
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}
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}
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export function insertRickPanel(target: HTMLElement | string = document.body): void {
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