generated from projects/testosmaximus
fix: update version to 1.3.0 in package.json and package-lock.json; refactor RickGamePanel to improve structure and rendering
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parent
7ca807f886
commit
3764292db4
19
source/package-lock.json
generated
19
source/package-lock.json
generated
@ -1,15 +1,12 @@
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{
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"name": "@funky-flask-test/funky-flask-test",
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"version": "1.2.4",
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"version": "1.3.0",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "@funky-flask-test/funky-flask-test",
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"version": "1.2.4",
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"dependencies": {
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"nano-jsx": "^0.1.0"
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},
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"version": "1.3.0",
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"devDependencies": {
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"@types/node": "^24.0.15",
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"typescript": "^5.8.3",
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@ -758,18 +755,6 @@
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"node": "^8.16.0 || ^10.6.0 || >=11.0.0"
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}
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},
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"node_modules/nano-jsx": {
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"version": "0.1.0",
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"resolved": "https://registry.npmjs.org/nano-jsx/-/nano-jsx-0.1.0.tgz",
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"integrity": "sha512-S4qJM9ayruMdDnn3hiHNK6kq0ZvCaNrDL3RD5jc4AVhmsW1Ufk3xE64Q6xrjAzq1Gff+6VZ5+Au8For4FT/6LA==",
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"license": "MIT",
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"engines": {
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"node": ">=16"
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},
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"funding": {
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"url": "https://github.com/sponsors/yandeu"
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}
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},
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"node_modules/nanoid": {
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"version": "3.3.11",
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"resolved": "https://registry.npmjs.org/nanoid/-/nanoid-3.3.11.tgz",
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@ -1,6 +1,6 @@
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{
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"name": "@funky-flask-test/funky-flask-test",
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"version": "1.2.4",
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"version": "1.3.0",
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"type": "module",
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"main": "./dist/index.jsx",
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"exports": {
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@ -22,8 +22,5 @@
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"@types/node": "^24.0.15",
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"typescript": "^5.8.3",
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"vite": "^5.0.0"
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},
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"dependencies": {
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"nano-jsx": "^0.1.0"
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}
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}
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@ -1,19 +1,71 @@
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import { h, render, Component } from 'nano-jsx'
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export class RickGamePanel {
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private canvas!: HTMLCanvasElement
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private ctx!: CanvasRenderingContext2D
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private x = 20
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private y = 180
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private vy = 0
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private onGround = false
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private gravity = 0.7
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private jumpPower = -12
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private isGameOver = false
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class RickGamePanel extends Component {
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refs: { [key: string]: any } = {}
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canvas?: HTMLCanvasElement
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ctx?: CanvasRenderingContext2D
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x = 20
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y = 180
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vy = 0
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onGround = false
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gravity = 0.7
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jumpPower = -12
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isGameOver = false
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constructor(private container: HTMLElement) {
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this.createUI()
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this.attachListeners()
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this.ctx = this.canvas.getContext('2d')!
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this.frame()
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}
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frame() {
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if (!this.ctx || this.isGameOver) return
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private createUI() {
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const panel = document.createElement('div')
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panel.style.cssText = `
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background: #fefefe;
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color: #111;
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font-family: sans-serif;
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padding: 16px;
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border: 1px solid #ccc;
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border-radius: 10px;
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width: fit-content;
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box-shadow: 0 0 10px rgba(0,0,0,0.1);
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`
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const title = document.createElement('div')
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title.style.marginBottom = '10px'
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title.innerHTML = `<strong>🎮 Rickjump Game</strong>`
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panel.appendChild(title)
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this.canvas = document.createElement('canvas')
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this.canvas.width = 300
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this.canvas.height = 200
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this.canvas.style.cssText = 'border: 1px solid #aaa; background: #fff;'
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panel.appendChild(this.canvas)
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const footer = document.createElement('div')
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footer.textContent = 'sans.'
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footer.style.cssText = `
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margin-top: 14px;
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color: #666;
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font-size: 0.8em;
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cursor: pointer;
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text-decoration: underline;
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`
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footer.onclick = () => window.open('https://www.youtube.com/watch?v=ZcoqR9Bwx1Y', '_blank')
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panel.appendChild(footer)
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this.container.appendChild(panel)
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}
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private attachListeners() {
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this.canvas.addEventListener('click', () => {
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if (this.onGround) {
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this.vy = this.jumpPower
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this.onGround = false
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}
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})
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}
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private frame = () => {
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if (this.isGameOver) return
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this.vy += this.gravity
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this.y += this.vy
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@ -31,11 +83,10 @@ class RickGamePanel extends Component {
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}
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this.draw()
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requestAnimationFrame(() => this.frame())
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requestAnimationFrame(this.frame)
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}
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draw() {
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if (!this.ctx) return
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private draw() {
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this.ctx.clearRect(0, 0, 300, 200)
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this.ctx.fillStyle = '#ccc'
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@ -47,50 +98,6 @@ class RickGamePanel extends Component {
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this.ctx.fillStyle = '#007bff'
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this.ctx.fillRect(this.x, this.y, 10, 10)
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}
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handleJump = () => {
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if (this.onGround) {
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this.vy = this.jumpPower
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this.onGround = false
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}
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}
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mounted() {
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this.canvas = this.refs['game'] as HTMLCanvasElement
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this.ctx = this.canvas?.getContext('2d') || undefined
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this.canvas?.addEventListener('click', this.handleJump)
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this.frame()
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}
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render() {
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return h('div', {
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style: `
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background: #fefefe;
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color: #111;
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font-family: sans-serif;
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padding: 16px;
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border: 1px solid #ccc;
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border-radius: 10px;
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width: fit-content;
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box-shadow: 0 0 10px rgba(0,0,0,0.1);
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`
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}, [
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h('div', { style: 'margin-bottom: 10px;' }, [
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h('strong', null, '🎮 Rickjump Game')
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]),
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h('canvas', {
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width: 300,
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height: 200,
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ref: 'game',
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style: 'border: 1px solid #aaa; background: #fff;'
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}),
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h('div', {
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onclick: () => window.open('https://www.youtube.com/watch?v=ZcoqR9Bwx1Y', '_blank'),
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style: 'margin-top: 14px; color: #666; font-size: 0.8em; cursor: pointer; text-decoration: underline;'
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}, 'sans.')
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])
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}
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}
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export function insertRickPanel(target: HTMLElement | string = document.body): void {
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@ -99,6 +106,6 @@ export function insertRickPanel(target: HTMLElement | string = document.body): v
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: target
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if (container instanceof HTMLElement) {
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render(h(RickGamePanel, {}), container)
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new RickGamePanel(container)
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}
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}
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