package net.Chipperfluff.chipi.effect; import net.Chipperfluff.chipi.ChipiMod; import net.minecraft.entity.effect.StatusEffect; import net.minecraft.registry.Registries; import net.minecraft.registry.Registry; import net.minecraft.util.Identifier; public class ModEffects { public static final StatusEffect CHIPI_BLESSING = new ChipiBlessingEffect(); public static void register() { Registry.register(Registries.STATUS_EFFECT, new Identifier(ChipiMod.MOD_ID, "chipi_blessing"), CHIPI_BLESSING); } }