package net.Chipperfluff.chipi.util;

import net.minecraft.entity.data.DataTracker;
import net.minecraft.entity.data.TrackedData;
import net.minecraft.entity.data.TrackedDataHandlerRegistry;
import net.minecraft.entity.player.PlayerEntity;

public final class ChipiTrackedData {
    public static final TrackedData<Float> CHIPI_ENERGY = DataTracker.registerData(PlayerEntity.class, TrackedDataHandlerRegistry.FLOAT);

    private ChipiTrackedData() {}
}
